Conditions
Logical conditions, describing when an object/event can be activated.
Format:
<cond check="is">
<type>...</type>
<param>...</param>
</cond>
Attributes:
check - when the related object will be enabled? Available values:
is (default) - the condition is fulfilled.
isnt - the condition is not fulfilled.
once - the condition was fulfilled.
never - the condition wasn't fulfilled.
Parameters:
type - condition type. Available values:
none - empty condition. Parameter: none.
clear - all physicals of given type were wiped out. Parameter: filter name (string).
time-elapsed - given amount of time elapsed after the map had been loaded. Parameter: time (float, [s]).
region-triggered - somebody walked into a given region. Parameter: region name (string).
killed - named physical is dead and his corpse is still on the map. Parameter: physical name (string).
param - depends on type parameter.