EMPTY,	100,

#===== Stage1 =====#
MID_BOSS,	50,		0.1,	-0.1f,		BOSS_00_STAGE_01,

#===== Stage2 =====#
MID_BOSS,	50,		-0.1,	0.75f,		BOSS_00_STAGE_02,

#===== Stage3 =====#
MID_BOSS,	50,		1.1,	0.4f,		BOSS_00_STAGE_03,

#===== Stage4 =====#
MID_BOSS,	50,		1.1,	0.4f,		BOSS_00_STAGE_04,

#===== Stage5 =====#
MID_BOSS,	50,		1.1,	0.4f,		BOSS_00_STAGE_05,

#===== Stage6 =====#
MID_BOSS,	50,		1.1,	0.4f,		MID_BOSS_01_STAGE_06,
MID_BOSS,	50,		1.1,	0.4f,		MID_BOSS_00_STAGE_06,
MID_BOSS,	50,		1.1,	0.4f,		MID_BOSS_02_STAGE_06,

EMPTY,	200,
BGM_STOP,	150,
BGM_CHANGE,	200,
EMPTY,		300,
STAGE_BOSS,	0,		1.1,	0.4f,		BOSS_00_STAGE_06,
EMPTY,		250,

