!!ARBvp1.0
ATTRIB v = vertex.position; 
OUTPUT vtrans = result.position; 
PARAM mvp[4] = { state.matrix.mvp }; 

DP4 vtrans.x, mvp[0], v; 
DP4 vtrans.y, mvp[1], v; 
DP4 vtrans.z, mvp[2], v; 
DP4 vtrans.w, mvp[3], v;

#test comment
MOV result.texcoord[0], vertex.texcoord[0];
MOV result.texcoord[1], vertex.texcoord[1]; 
MOV result.texcoord[2], vertex.texcoord[2]; 
MOV result.color, vertex.color;
MOV result.color.w, 1;
END
