This program is my entry in the Dark Basic Atari 2600 programming
competition organised by Heartbone in Dec/Jan 2002/2003.

Although the competition remit allowed for improvement to the original game
concept, I went for an authentic re-write of the game - changing absolutely
no part of the game - intentionally anyway.

As such, the game instructions are identical to those supplied with the original
game cartridge and are provided in full below. Depending on whether or not
time ran out, all the features of the original game should be working.

When you first run the program, you can use the mouse on the console
switches at the bottom of the screen. It works like a real console would, so
your first job is to turn on the power. After the initial credit screen, (the only time
I have deviated from the original game graphics), the rest of the switches work 
as per the instructions below. (Don't forget to turn the machine off when you 
have finished playing)! ;)

I have also replicated the 6 switches on the F1 to F6 keys for ease of use.

There are probably bugs hidden away in there somewhere, but with only a couple
of weeks to write the program from scratch and test it, I'm surpried it works at all!

To exit from the game, click on the 'X' gadget in the top right corner of the screen.

Enjoy - and don't forget to vote for my entry!

TDK_Man (Jan 2003)




----- Following Is The Original Game Manual Supplied By Activision -------


ACTIVISION SKIING INSTRUCTIONS

Now you can ski all year long without worrying about tight boots, cold
hands, long lift lines--or whether it snows!  Skiing by ACTIVISION
challenges you with a wide variety of slalom and downhill runs, designed
for everyone from amateur to pro.  Even if you've never been on a pair of
skiis, you can be a champion skier with Skiing by ACTIVISION.  Read these
instructions to find out how to make record-breaking runs without getting
wrapped around a tree or crashing into a gate.

SKIING BASICS
1.  Hook up your video game system.  Follow manufacturer's instructions.

2.  With power OFF, plug in game cartridge.

3.  Turn power ON.  If no picture appears, check connection of your game
    system to TV, then try steps 1-3 again.

4.  Plug in left Joystick Controller (it's the only one you'll need).
    Hold it with the button at upper left.

5.  Set both difficulty switches to b (down) to begin.

6.  Select run with game select switch:

Slalom Runs
Game 1:  20 gates, Novice run
Game 2:  40 gates, Intermediate run
Game 3:  30 gates, Expert run
Game 4:  50 gates, Olympic run
Game 5:  30 gates, a new Expert run every time you select Game 5

Downhill Runs
Game 6:  200 meters, Novice hill
Game 7:  300 meters, Intermediate hill
Game 8:  500 meters, Expert hill
Game 9:  900 meters, Olympic hill
Game 10: A new 900-meter Olympic hill every time you select Game 10

NOTE:  The hills and courses for Games 1-4 and 6-9 are permanently set.
Each tree, gate and mogul is in the same place every time you ski these 
runs.  Whenever you select Game 5 or 10, however, you get a new course
each time.  The course will remain the same for as many runs as you want
to take until you select another game or turn the power off.  When you
return to Game 5 or 10 again, you'll face a new run and a new challenge.

7.  Press game reset to place skier at the top of the hill.  The timer will
    reset to 0.

8.  To start skier, move Joystick to any position (or just tap it).

9.  Your Joystick controls the position of your skis.  Push it to the left
    and your ski tips will move to the left;  push it to the right and your
    ski tips will move to the right.  The longer you hold the Joystick in
    either direction, the farther your skiis will go, until they reach
    horizontal (you can't ski uphill!).  Your skier will go in the direction
    your skis are pointed and will reach maximum downhill speed when the
    skis are pointed directly downhill.  (See diagram of ski positions.)


SPECIAL FEATURES OF SLALOM RACING
Object: To run through all gates (between the poles) in the fastest time.

Scoring: Elapsed time on timer.  You are penalized five seconds for each
gate you miss.  At the end of each run, the number of gates you missed 
and your total time (including penalties, if any) are shown on the screen.

If you hit a gate or a tree, do not lose heart:  You skier will jump back
up and keep going.  But you do lose time, so be careful!

The red button on your Joystick is not used in slalom racing, but can be
used instead of the game reset switch to reset your skier at the top of
the course.  Don't push it unless you want to start over.

To make a run tougher, push your right difficulty switch up to a.  Now
trees will appear on the slalom course in front of the gates (not just
off to the side), so you'll really have to be quick to dodge them and
still make all the gates.


SPECIAL FEATURES OF DOWNHILL RACING
Object: To reach the bottom of the hill in the fastest time.

Scoring: Elapsed time at the end of the run.  During the run, the number
of meters remaining is shown above the elapsed time.

Penalties: None.  But if you hit a tree or fall on a mogul (see below),
you'll lose time.

The red button on your Joystick is only used when your right difficulty
switch is up or at a.  Then you must push the button to make your skier
jump any moguls in your path (they are the grey patches in the snow).  The
timing of your jumps is critical;  if you're off, your skier will hit the
mogul and fall on his face.  If trying to dodge trees and jump moguls gets
a bit too tricky, just push your right difficulty switch down to b and your
skier will jump each mogul automatically.  

Note:  You must push the game reset to start at the top of the hill on
downhill runs.


ABOUT THE LEFT DIFFICULTY SWITCH
With the left difficulty switch in the down or b position, the ski run
passes by vertically but does not change horizontally, so your skier
cannot ski off the course.  When he reaches the edge, he stops moving
horizontally.

With the left difficulty switch in the up or a position, you can direct
your skier off the trail and through the woods--even ski all the way
around the mountain, if you wish.  We suggest you try this option on
downhill runs only (Games 6-10), as an interesting and creative
variation on the normal ski run.

[Note to owners of Sears Tele-Game:  On your Sears system, difficulty
switches are called skill left (or right) player and a (or up) is expert
and b (or down) is novice.]


GETTING THE FEEL OF SKIING BY ACTIVISION
Once you know the basics of Skiing, we suggest you get the feel of your
controls by skiing on the slow slopes first (Games 1, 2 and 6).  Start with
both difficulty switches at b (or down) while you're learning.  Move your 
Joystick right and left gradually to move slowly across and down the hill,
through the trees and gates.  See how your skis respond to your Joystick
movements and how changing ski positions changes your skier's direction and
speed.  You will go fastest when your skis are pointed straight downhill and
you'll slow down when you are moving at an angle.  You can stop your skier
in mid-hill by moving your skis all the way horizontal.

When you're ready for more advanced challenges, try the faster runs.  You'll
get faster times, but watch out!  The slope is steeper and the gates, trees
and moguls come flying at you.  And when you're really a hot shot, push your
right difficulty switch up to a to push your skills to the limit.


HOW TO BECOME AND EXPERT AT SKIING BY ACTIVISION
Tips from Bob Whitehead, designer of Skiing

Bob Whitehead, well known for his fast-action, excitement-packed 
video games, also designed Boxing by ACTIVISION.

"The keys to success in Skiing by ACTIVISION, just as in real skiing, are 
learning to control the tips of your skis and anticipating and avoiding
trouble.

"Keep your skis pointed as straight down the hill as possible.  The less
you traverse across the slope, the faster you'll make it to the bottom.

"Pick your line through the trees and gates by constantly looking ahead of
your position toward the bottom of the screen.  When you see the next set
of trees and/or gates, point your skis to miss the trees or pass through
the gates.  Of course, the more you ski any particular hill, the more
familiar with it you will become.  To get the fastest times, you must
memorize the run and ski the shortest possible route down the hill or
through the gates.

"When you want to maneuver, I suggest you tap your Joystick lightly to the
right or left to move your skis or change direction, rather than push
heavily on the stick.  There are 8 different positions for your skis
(see my diagram below) and 15 different directions you can go (downhill
plus two possible angles for each left or right ski position).

"We're organizing an Activision Ski Team.  To qualify, you must run slalom
course 3 (Game 3) in under 28.2 seconds.  If you break that time, send us a
picture of the screen and we will enroll you as a member.  And if you break
28 seconds, consider yourself Olympic caliber.

"Of course, not everyone wants to ski down a hill in record time.  Some of
you may just like to ski back and forth and down the hill at your own pace.
Go ahead, if you wish.

"I really had a great time working on Skiing by ACTIVISION.  I hope
you enjoy playing it as much as I enjoyed designing it.  Have fun
and God bless!"

[Bob Whitehead]

THE EIGHT SKI POSITIONS

 1   2   3   4   5   6   7   8
--> --_  \   |   |   /  _-- <--
          V  V   V  V


Look for more ACTIVISION video game cartridges wherever you buy video game
cartridges.  Drop us a note and we'll add you to our mailing list and keep
you posted on new ACTIVISION game cartridges as they become available.

ACTIVISION
Activision, Inc., 3255-2 Scott Blvd., Santa Clara, CA  95051

(c) 1980 Activision AG-005-03 Rev. 2

    Video Game Advantage WWW manual archive -- http://www.io.com/~vga2000

