1.0->1.1
-Fixed anti-aliasing problem in Earth tileset
-Added support for full background image
-Added RAM tileset
-Fixed alignment issues on Dinosaur cage set
-Updated display at screen bottom
-Added moves limit
-Added automatic level progression
-Fixed assorted algorithm issues
-Streamlined source (internal)
-Added visual connection connectors to generator pieces (all tilesets)
-Added win/loss screens
-Added "flash highlight" active nodes feature when hint mode is on
-Added support for clicking on same tile to "release" selected tile
-Added bounds checking to prevent tiles from being placed in status bar
-Made program set monitor resolution to 1024x768 when possible
-Reset mouse selection to nil when regenerating maps
