
 StarFight VI - Gatekeepers 
 Patch 1.00 final to 2.02 final

 For list of up-to-date fixes and changes to this document, please consult technical thread at
 http://jpforums.cjb.net

 If you downloaded this file as patch to some older version, do not worry.
 This version is less buggy, guaranteed.

 Revision history, major fixes/new features

 2.02
 - First final release of 2.0 series SF6
 - Further improved balancing (some requiring a game restart even from 2.01a) 
   and stability
 - Bug fixes into scripting, game code
 - Manual updated with new items, weapons and keys

 2.01 alpha
 - Alpha release of 2.0 series SF6, testing still in progress
 - Increased stability
 - New weapons: Ion cannon
 - New items: Cloacking device, emergency power cells
 - Tweaked balancing, ship velocities, weapon aim, shot damage, power subsystem and management
 - More profitable planet mining
 - Several fixes and additions into the scripting (which should've been there in the first place) 

 1.06a
 - Order ships no longer attack Earth killing Unity, unless player brings them there
 - Destroying Unity or Projection prematurely now fails the game
 - Limited Keyboard configuration is available

 1.05c
 - Some DirectDraw problems with certain systems solved

 / JP