GetArgcArgv() ...
lpCmdLine is '"C:\FW\2\findem\srb2win.exe" '
Myargc: 1
myargv[0] : 'C:\FW\2\findem\srb2win.exe'
I_StartupSystem() ...
D_DoomMain() ...
 Jun 18 2003                   Sonic Robo Blast 2                      19:23:10 
Sonic Robo Blast 2
Z_Init: Init zone memory allocation daemon. 
system memory 511Mb free 265Mb
32 megabytes requested for Z_Init.
W_Init: Init WADfiles.
Added file C:\FW\2\findem/srb2.srb (3052 lumps)
Added file sonic.plr (172 lumps)
Added file tails.plr (171 lumps)
Added file knux.plr (171 lumps)
Added file auto.wpn (37 lumps)
Added file bomb.wpn (37 lumps)
Added file home.wpn (37 lumps)
Added file rail.wpn (37 lumps)
Added file infn.wpn (37 lumps)
Added file drill.dta (182 lumps)
Added file soar.dta (92 lumps)
Added file zim.dta (189 lumps)
Added file music.dta (70 lumps)
===========================================================================
                   We hope you enjoy this game as
                     much as we did making it!
===========================================================================
I_StartupTimer...
I_StartupGraphics...
mode 640 x 480 x 8 bpp
mode 320 x 200 x 8 bpp
mode 320 x 240 x 8 bpp
mode 400 x 300 x 8 bpp
mode 512 x 384 x 8 bpp
mode 640 x 400 x 8 bpp
mode 800 x 600 x 8 bpp
mode 1024 x 768 x 8 bpp
mode 1152 x 864 x 8 bpp
mode 1280 x 960 x 8 bpp
mode 1280 x 1024 x 8 bpp
mode 1600 x 1024 x 8 bpp
mode 1600 x 1200 x 8 bpp
mode 1920 x 1080 x 8 bpp
mode 1920 x 1200 x 8 bpp
mode 640 x 480 x 16 bpp
mode 320 x 200 x 16 bpp
mode 320 x 240 x 16 bpp
mode 400 x 300 x 16 bpp
mode 512 x 384 x 16 bpp
mode 640 x 400 x 16 bpp
mode 800 x 600 x 16 bpp
mode 1024 x 768 x 16 bpp
mode 1152 x 864 x 16 bpp
mode 1280 x 960 x 16 bpp
mode 1280 x 1024 x 16 bpp
mode 1600 x 1024 x 16 bpp
mode 1600 x 1200 x 16 bpp
mode 1920 x 1080 x 16 bpp
mode 1920 x 1200 x 16 bpp
mode 640 x 480 x 32 bpp
mode 320 x 200 x 32 bpp
mode 320 x 240 x 32 bpp
mode 400 x 300 x 32 bpp
mode 512 x 384 x 32 bpp
mode 640 x 400 x 32 bpp
mode 800 x 600 x 32 bpp
mode 1024 x 768 x 32 bpp
mode 1152 x 864 x 32 bpp
mode 1280 x 960 x 32 bpp
mode 1280 x 1024 x 32 bpp
mode 1600 x 1024 x 32 bpp
mode 1600 x 1200 x 32 bpp
mode 1920 x 1080 x 32 bpp
mode 1920 x 1200 x 32 bpp
00: 320x200x1bpp (desc: '320x200W')
01: 640x480x1bpp (desc: '640x480')
02: 320x200x1bpp (desc: '320x200')
03: 320x240x1bpp (desc: '320x240')
04: 400x300x1bpp (desc: '400x300')
05: 512x384x1bpp (desc: '512x384')
06: 640x400x1bpp (desc: '640x400')
07: 800x600x1bpp (desc: '800x600')
08: 1024x768x1bpp (desc: '1024x768')
09: 1152x864x1bpp (desc: '1152x864')
10: 1280x960x1bpp (desc: '1280x960')
11: 1280x1024x1bpp (desc: '1280x1024')
12: 1600x1024x1bpp (desc: '1600x1024')
13: 1600x1200x1bpp (desc: '1600x1200')
VID_SetMode(0)
HU_Init: Setting up heads up display.

executing C:\FW\2\findem/config.cfg
Default resolution: 640 x 400 (8 bits)
M_Init: Init miscellaneous info.
R_Init: Init SRB2 refresh daemon - 
InitTextures...
InitFlats...
InitSprites...
166 sprites added from file C:\FW\2\findem/srb2.srb
167 sprites added from file sonic.plr
168 sprites added from file auto.wpn
169 sprites added from file bomb.wpn
170 sprites added from file home.wpn
171 sprites added from file rail.wpn
172 sprites added from file infn.wpn
173 sprites added from file drill.dta
174 sprites added from file soar.dta
added skin 'tails'
added skin 'knuckles'
added skin 'zim(incomplete)'

InitColormaps...
S_Init: Setting up sound.
I_StartupSound:  Compacting onboard sound-memory... done
sound initialised.
I_InitMusic()
MIDI product name: Microsoft MIDI Mapper
MIDI technology: Microsoft MIDI Mapper
MIDI caps:
-Separate left and right volume control
-Direct support for midiStreamOut()
-Volume control
ST_Init: Init status bar.
D_CheckNetGame: Checking network game status.
Entering main app loop...
I_StartupKeyboard...
I_StartupMouse...
VID_SetMode(6)
couldn't execute file autoexec.cfg
Starting Server....
Press ESC to abort
Contacting the server...
Checking files...
Send join request...
Join accepted, wait next map change...
config saved as config.cfg
Player 0 is in the game (node 0)
Warping to map...
Warping to map...
config saved as config.cfg
I_ShutdownMouse()
I_ShutdownKeyboard()
I_ShutdownMusic: 
I_ShutdownSound()
I_ShutdownMusic: 
I_ShutdownGraphics()
I_Quit(): end of logstream.
