SOLAR STRIKER REMAKE
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for the Retro Remakes Big 2006 Compo


original: 1989 - Nintendo - Gameboy
remake  : 2006 - Ingo V. aka battlegorge/carbonat


why solar striker?
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Solar Striker was one of my first gameboy games.
It is a very simple but good shooter.


the remake
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Like the original, the remake has 6 stages ending with a boss.
While i tried too keep the enemies and the level design as close to the original as possible,
i made bigger changes to the endbosses.
I added a secondary missile attack, a replay function and some smaller things.

The graphics are still trashy but at least completely new.
I took the music and sfx from the original.


controls
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- default is keyboard, you can change to gamepad in the settings menu
- you can reassign the keys or change gamepad settings in the menu
- to restore the default settings delete the file "settings.ini"

CTRL   ---  shoot
SHIFT  ---  launch missiles


display
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The game starts in fullscreen mode.
I recommend switching to window mode where the gfx have a sharper look.
Fullscreen seems to be a bit blurry.


story
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It is now the year 2159. Earth has been attacked by forces from the
planet Reticulon.

Several hundred years ago, Reticulon sent messages conveying their
intent to attack. The Earth Federation Government was formed,
unifying the whole world. The Earth would be protected by the Federation Army.

Unfortunately, the power of the aggressive Reticulon forces proved
too much for the Federation Army. Earth was subjected to a crushing defeat.

There is one last chance. The Federation Army has a secret megabase on
the Moon. Here, the Earth's finest scientists and technicians have
developed an ultra-performance fighter ship. The name of this
fighter is SolarStriker.


gameplay
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Blast your way through 6 stages:

Stage 1        Stage 2   Stage 3   Stage 4        Stage 5      Stage 6
Stellar Area   Ozone     City      Death Valley   Outer Base   Core of Base

- you can choose a missile type and some other settings before the game starts
	- homing   :  6 homing    missiles (damage 5)
	- detonator:  2 detonator missiles (damage 100)
- you start with 3 lifes, every 5th powerup/bonus-item gives you an extralife
- after loosing a life you are invulnerable for 3 seconds
- replays of your last 2 games are saved in the folder "replay"
- you can speed up the bonus counter by pressing a fire button
- return to menu by pressing ESC


the hud
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score -- extra lifes -- combo counter -- missiles -- highscore


score system
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There are several ways to improve the score:

- combo bonus :  raises by destroying enemies, missing one sets the counter to 0
- rr bonus    :  collect the big "R" to get a bonus score of 10.000 to 100.000
- time bonus  :  beat a boss as fast as possible for a higher score
- secret bonus:  some bosses give more points by destroying parts or have weak points


online highscore
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You can send your top scores to the online highscore lists.
Start the online_highscore.exe and press "1" or "2" to send your easy or hard highscore.





