
This is an OpenGL port of the classic Sokoban game.

Sokoban is a classic puzzle game, where the goal of the game is to move
a number of boxes to specific squares. However, to make it a bit complex,
boxes can only be pushed (not pulled) and it is only possible to push
one box at the time. It is not possible to push a stack of 2 boxes or
more.

The leveldata in this game was gracefully stolen from KSokoban, the KDE
pack in sokoban game. All in all there are 359 levels. Some pointers:
Starting at Level 1   : The original Sokoban Levels
Starting at level 51  : Extra sokoban levels
Starting at level 126 : Mac Tommy's sokoban levels
Starting at level 176 : Yoshio's levels
Starting at level 228 : Easy sokoban levels, for kids.....


Use the following controls:
-----Title Screen-----
S     : Start level
N     : Select next level
P     : Select previous level
C     : Choose a level (type number)

-------In Game--------
ESC   : Terminate level in progress
U     : Undo last move

-------Anywhere-------
F1    : Help
H     : Help
F2-F5 : Left, Right, front, rear views.
F6    : Top down view
F12   : Quit game
W     : Lower/raise walls

Use cursor keys to walk around....


Disclaimer:
Usage of this game is free for non-commercial purposes and as long as the
original files remain intact (including this readme). 
However, if you feel like making a donation, send me a postcard, or any-
thing else, send it to:


B.Postma
Tom Okkerstraat 9
7572EE Oldenzaal
The Netherlands
brian@brianpostma.com
http://www.brianpostma.com

