Game version: devel
SDL version: 1.2.14
SDL_mixer runtime version: 1.2.11
SDL_mixer compile version: 1.2.11
Audio opened: frequency=22050Hz format=S16LSB output=Stereo num_channels=16 chunksize=512
There are 4 sample chunk deocoders available:
	Sample chunk decoder 0 is for WAVE
	Sample chunk decoder 1 is for AIFF
	Sample chunk decoder 2 is for VOC
	Sample chunk decoder 3 is for OGG
There are 5 music deocoders available:
	Music decoder 0 is for WAVE
	Music decoder 1 is for MIKMOD
	Music decoder 2 is for NATIVEMIDI
	Music decoder 3 is for OGG
	Music decoder 4 is for MP3
Attempting to set 800x480 fullscreen=0
OpenGL platform: ATI Radeon HD 5700 Series , ATI Technologies Inc., 2.1 (4.2.11903 Compatibility Profile Context)
Frambuffer component sizes (RGBA): 8 8 8 8
Loading `sound/boss-music.ogg` into music memory.
Loading `sound/level1.ogg` into music memory.
Loading `sound/title.ogg` into music memory.
Loading `sound/explode.ogg` into sound memory.
Loading `sound/available.ogg` into sound memory.
Loading `sound/success.ogg` into sound memory.
Loading `sound/warning.ogg` into sound memory.
Loading `sound/screech.ogg` into sound memory.
Loading `sound/strech.ogg` into sound memory.
Loading `sound/cannon.ogg` into sound memory.
Loading `sound/charge.ogg` into sound memory.
Loading `sound/shoot.ogg` into sound memory.
Loading `sound/loose.ogg` into sound memory.
Loading `sound/burst.ogg` into sound memory.
Loading `sound/laser.ogg` into sound memory.
Loading `sound/spark.ogg` into sound memory.
Loading `sound/plop.ogg` into sound memory.
Loading `sound/life.ogg` into sound memory.
Loading `sound/boom.ogg` into sound memory.
Loading `sound/slam.ogg` into sound memory.
Loading `sound/hit.ogg` into sound memory.
Loading `sound/jet.ogg` into sound memory.
Loading `sound/star.ogg` into sound memory.
Load `framebuffer`   total: 2.00 MB
Create world 'Game'
Load `image/default-font.png`   total: 2.06 MB
Load `image/gradient-font.png`   total: 2.12 MB
Load `image/big-font.png`   total: 3.12 MB
Load `image/big-gradient.png`   total: 4.12 MB
Load `image/filter.png`   total: 12.12 MB
Create world 'Menu'
Load `image/misc.png`   total: 12.25 MB
Load `f=1;image/shooting.png`   total: 12.75 MB
Load `f=1;image/player-flame.png`   total: 13.25 MB
Load `f=1;image/misc.png`   total: 13.38 MB
Load `f=1;image/rocket-flame.png`   total: 13.88 MB
Load `image/flame-burst.png`   total: 14.38 MB
Load `f=1;image/hit-sparks.png`   total: 14.88 MB
Load `image/street-sparks.png`   total: 15.38 MB
Load `f=1;image/explode.png`   total: 16.38 MB
Load `f=1;image/decal.png`   total: 16.41 MB
Load `f=1;image/splinter.png`   total: 16.91 MB
Load `f=1;image/smoke.png`   total: 17.91 MB
Load `f=1;image/star.png`   total: 18.41 MB
Create world 'Menu'
Number of joysticks: 0
Loading `sound/inv-plop.ogg` into sound memory.
Load `framebuffer`   total: 18.41 MB
Create world 'Game'
Create world 'Menu'
Destroy world 'Menu' (0x1f8030).
Destroy world 'Menu' (0x1f6008).
Destroy world 'Game' (0x1f3fe0).
User script called Quit()
