Credits

'Rush Hour' is freeware
 and was written by Andreas Spreen.

 Version 1.0

If you like it or hate it,
see some bugs
or want some improvements,
or want to help me with new levels or gfx
then please don't hesitate and let me know!
Andreas.Spreen@onlinehome.de


<h>Developed with the great CDX-Library
http://www.cdxlib.com

<h>Uses FMod for music and soundFX.
http://www.fmod.org

<p>

The original gameplay is taken from
the C64 classic game "Traffic".
I did an Amiga version called
"Rush Hour" back in 1996-1998.

This here is some kind of port to the PC
with new sound, graphics, look and feel.
First time the cars look a little bit like cars
and not just like abstract boxes :)

Many people helped me with that Amiga version,
so my thanks still go to:

Juergen Urbanek, Bodo Thevissen,
Juhana Uuttu, Marcello "Muttley" Barisonzi,
Roy Bragg, Tim Favro, Jools Henn,
Andreas Neumann, Ragnar Ouchterlony,
Oliver Petry, Klaus Stengel,
Ken Tinsley, Gordon Klimm
and Hartmut Westphal.

That was a great experience with that
kind and supportive community on Amiga.

<p>

The game uses music and samples from various
public domain sources. Feel free to add your
own midifiles, samples or mod-music to the
appropriate subdirectories.

Original Music by these heros of chip-music:
Beek
Knight
Pink
Radix
Tuffe
KB128
Skuter
Karloz
XTD
     

