Setting Loaded.
SDL Inicialized.
GL Extensions: GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control 
Loading font font.bmp
OpenGL Inicialized.
Loading font font.bmp
Game Inicialized.
Entering main game loop.
Actual triangles : 935188/sec 1879/frame
Actual triangles : 935188/sec 1876/frame
Actual triangles : 926766/sec 1876/frame
Actual triangles : 905202/sec 1876/frame
Actual triangles : 639672/sec 1876/frame
Actual triangles : 405066/sec 1884/frame
Actual triangles : 112523/sec 1876/frame
Actual triangles : 112447/sec 1876/frame
Loading font font.bmp
Loading game models
Loading model c3.3ds
Loading model zat.3ds
Getting used model zat.3ds
Getting used model zat.3ds
Getting used model zat.3ds
Getting used model zat.3ds
Loading map
Loading model scene1.3ds
Loading model ground1.3ds
Loading model sky.3ds
Creating collisions map
Loading model scene1_c.3ds
Creating players
Loading model w1.3ds
Loading model w2.3ds
Loading model w3.3ds
Loading model w4.3ds
Loading model w5.3ds
New kulic in game
Loading model c1_0.3ds
Loading model c1_1.3ds
Loading model c1_2.3ds
Loading model c1_3.3ds
Loading model c1_4.3ds
Loading model c1_5.3ds
Loading model n01.3ds
Loading model nohy_s.ha3
Loading model nohy_s.ha3
Loading model nohy.ha3
Loading model nohy_d.ha3
Loading model nohy_d.ha3
Loading model smrt1.ha3
Loading model stin.3ds
Loading model zamer.3ds
Getting used model w1.3ds
Getting used model w2.3ds
Getting used model w3.3ds
Getting used model w4.3ds
Getting used model w5.3ds
New kulic in game
Loading model c1_0.3ds
Loading model c1_1.3ds
Loading model c1_2.3ds
Loading model c1_3.3ds
Loading model c1_4.3ds
Loading model c1_5.3ds
Loading model n01.3ds
Loading model nohy_s.ha3
Loading model nohy_s.ha3
Loading model nohy.ha3
Loading model nohy_d.ha3
Loading model nohy_d.ha3
Loading model smrt1.ha3
Getting used model stin.3ds
Getting used model w1.3ds
Getting used model w2.3ds
Getting used model w3.3ds
Getting used model w4.3ds
Getting used model w5.3ds
New kulic in game
Getting used model c1_0.3ds
Getting used model c1_1.3ds
Getting used model c1_2.3ds
Getting used model c1_3.3ds
Getting used model c1_4.3ds
Getting used model c1_5.3ds
Getting used model n01.3ds
Getting used model nohy_s.ha3
Getting used model nohy_s.ha3
Getting used model nohy.ha3
Getting used model nohy_d.ha3
Getting used model nohy_d.ha3
Getting used model smrt1.ha3
Getting used model stin.3ds
Getting used model w1.3ds
Getting used model w2.3ds
Getting used model w3.3ds
Getting used model w4.3ds
Getting used model w5.3ds
New kulic in game
Loading model c2_0.3ds
Loading model c2_1.3ds
Loading model c2_2.3ds
Loading model c2_3.3ds
Loading model c2_4.3ds
Loading model c2_5.3ds
Loading model n01.3ds
Loading model nohy_s.ha3
Loading model nohy_s.ha3
Loading model nohy.ha3
Loading model nohy_d.ha3
Loading model nohy_d.ha3
Loading model smrt2.ha3
Getting used model stin.3ds
Getting used model w1.3ds
Getting used model w2.3ds
Getting used model w3.3ds
Getting used model w4.3ds
Getting used model w5.3ds
New kulic in game
Loading model c2_0.3ds
Loading model c2_1.3ds
Loading model c2_2.3ds
Loading model c2_3.3ds
Loading model c2_4.3ds
Loading model c2_5.3ds
Loading model n01.3ds
Loading model nohy_s.ha3
Loading model nohy_s.ha3
Loading model nohy.ha3
Loading model nohy_d.ha3
Loading model nohy_d.ha3
Loading model smrt2.ha3
Getting used model stin.3ds
Getting used model w1.3ds
Getting used model w2.3ds
Getting used model w3.3ds
Getting used model w4.3ds
Getting used model w5.3ds
New kulic in game
Getting used model c1_0.3ds
Getting used model c1_1.3ds
Getting used model c1_2.3ds
Getting used model c1_3.3ds
Getting used model c1_4.3ds
Getting used model c1_5.3ds
Getting used model n01.3ds
Getting used model nohy_s.ha3
Getting used model nohy_s.ha3
Getting used model nohy.ha3
Getting used model nohy_d.ha3
Getting used model nohy_d.ha3
Getting used model smrt1.ha3
Getting used model stin.3ds
Getting used model w1.3ds
Getting used model w2.3ds
Getting used model w3.3ds
Getting used model w4.3ds
Getting used model w5.3ds
New kulic in game
Getting used model c1_0.3ds
Getting used model c1_1.3ds
Getting used model c1_2.3ds
Getting used model c1_3.3ds
Getting used model c1_4.3ds
Getting used model c1_5.3ds
Getting used model n01.3ds
Getting used model nohy_s.ha3
Getting used model nohy_s.ha3
Getting used model nohy.ha3
Getting used model nohy_d.ha3
Getting used model nohy_d.ha3
Getting used model smrt1.ha3
Getting used model stin.3ds
Actual triangles : 515421/sec 8421/frame
Actual triangles : 469563/sec 7836/frame
Actual triangles : 577647/sec 9621/frame
Actual triangles : 502015/sec 8375/frame
Actual triangles : 615417/sec 10250/frame
Actual triangles : 613871/sec 10241/frame
Actual triangles : 570989/sec 9519/frame
Actual triangles : 548684/sec 9138/frame
Actual triangles : 491891/sec 8206/frame
Actual triangles : 455898/sec 7600/frame
Actual triangles : 455833/sec 7599/frame
Actual triangles : 609712/sec 10155/frame
Actual triangles : 592808/sec 9899/frame
Actual triangles : 722453/sec 12044/frame
Actual triangles : 696130/sec 11594/frame
Actual triangles : 576406/sec 9609/frame
Actual triangles : 234806/sec 3918/frame
Actual triangles : 313053/sec 5390/frame
Actual triangles : 741924/sec 12377/frame
Actual triangles : 995487/sec 16608/frame
Actual triangles : 203931/sec 3393/frame
Actual triangles : 199992/sec 3336/frame
Actual triangles : 194936/sec 3252/frame
Actual triangles : 334195/sec 5566/frame
Actual triangles : 811746/sec 13992/frame
Actual triangles : 742547/sec 12392/frame
Actual triangles : 586363/sec 9804/frame
Actual triangles : 529665/sec 8795/frame
Actual triangles : 567790/sec 9466/frame
Actual triangles : 524472/sec 8744/frame
Actual triangles : 455925/sec 7606/frame
Actual triangles : 465297/sec 7749/frame
Kulic died
Actual triangles : 402901/sec 6728/frame
Actual triangles : 398590/sec 6632/frame
Actual triangles : 407431/sec 6797/frame
Actual triangles : 389033/sec 6486/frame
Actual triangles : 343114/sec 5720/frame
Actual triangles : 456059/sec 7603/frame
Actual triangles : 464400/sec 7750/frame
Kulic revived
Actual triangles : 591554/sec 9852/frame
Actual triangles : 677879/sec 11301/frame
Actual triangles : 591104/sec 9854/frame
Actual triangles : 640106/sec 10661/frame
Kulic died
Actual triangles : 608978/sec 10159/frame
Actual triangles : 484392/sec 8075/frame
Actual triangles : 402666/sec 6713/frame
Average : 16.682107 ms/frame
Loading font font.bmp
Actual triangles : 380867/sec 6256/frame
Actual triangles : 112633/sec 1876/frame
Actual triangles : 112447/sec 1876/frame
Loading font font.bmp
Loading game models
Loading model c3.3ds
Loading model zat.3ds
Getting used model zat.3ds
Getting used model zat.3ds
Getting used model zat.3ds
Getting used model zat.3ds
Loading map
Loading model scene2.3ds
Loading model ground.3ds
Loading model roof.3ds
Loading model sky.3ds
Creating collisions map
Loading model scene2_c.3ds
Creating players
Loading model w1.3ds
Loading model w2.3ds
Loading model w3.3ds
Loading model w4.3ds
Loading model w5.3ds
New kulic in game
Loading model c1_0.3ds
Loading model c1_1.3ds
Loading model c1_2.3ds
Loading model c1_3.3ds
Loading model c1_4.3ds
Loading model c1_5.3ds
Loading model n01.3ds
Loading model nohy_s.ha3
Loading model nohy_s.ha3
Loading model nohy.ha3
Loading model nohy_d.ha3
Loading model nohy_d.ha3
Loading model smrt1.ha3
Loading model stin.3ds
Loading model zamer.3ds
Getting used model w1.3ds
Getting used model w2.3ds
Getting used model w3.3ds
Getting used model w4.3ds
Getting used model w5.3ds
New kulic in game
Getting used model c1_0.3ds
Getting used model c1_1.3ds
Getting used model c1_2.3ds
Getting used model c1_3.3ds
Getting used model c1_4.3ds
Getting used model c1_5.3ds
Getting used model n01.3ds
Getting used model nohy_s.ha3
Getting used model nohy_s.ha3
Getting used model nohy.ha3
Getting used model nohy_d.ha3
Getting used model nohy_d.ha3
Getting used model smrt1.ha3
Getting used model stin.3ds
Getting used model w1.3ds
Getting used model w2.3ds
Getting used model w3.3ds
Getting used model w4.3ds
Getting used model w5.3ds
New kulic in game
Loading model c3_0.3ds
Loading model c3_1.3ds
Loading model c3_2.3ds
Loading model c3_3.3ds
Loading model c3_4.3ds
Loading model c3_5.3ds
Loading model n01.3ds
Loading model nohy_s.ha3
Loading model nohy_s.ha3
Loading model nohy.ha3
Loading model nohy_d.ha3
Loading model nohy_d.ha3
Loading model smrt3.ha3
Getting used model stin.3ds
Getting used model w1.3ds
Getting used model w2.3ds
Getting used model w3.3ds
Getting used model w4.3ds
Getting used model w5.3ds
New kulic in game
Loading model c3_0.3ds
Loading model c3_1.3ds
Loading model c3_2.3ds
Loading model c3_3.3ds
Loading model c3_4.3ds
Loading model c3_5.3ds
Loading model n01.3ds
Loading model nohy_s.ha3
Loading model nohy_s.ha3
Loading model nohy.ha3
Loading model nohy_d.ha3
Loading model nohy_d.ha3
Loading model smrt3.ha3
Getting used model stin.3ds
Getting used model w1.3ds
Getting used model w2.3ds
Getting used model w3.3ds
Getting used model w4.3ds
Getting used model w5.3ds
New kulic in game
Loading model c3_0.3ds
Loading model c3_1.3ds
Loading model c3_2.3ds
Loading model c3_3.3ds
Loading model c3_4.3ds
Loading model c3_5.3ds
Loading model n01.3ds
Loading model nohy_s.ha3
Loading model nohy_s.ha3
Loading model nohy.ha3
Loading model nohy_d.ha3
Loading model nohy_d.ha3
Loading model smrt3.ha3
Getting used model stin.3ds
Getting used model w1.3ds
Getting used model w2.3ds
Getting used model w3.3ds
Getting used model w4.3ds
Getting used model w5.3ds
New kulic in game
Getting used model c3_0.3ds
Getting used model c3_1.3ds
Getting used model c3_2.3ds
Getting used model c3_3.3ds
Getting used model c3_4.3ds
Getting used model c3_5.3ds
Getting used model n01.3ds
Getting used model nohy_s.ha3
Getting used model nohy_s.ha3
Getting used model nohy.ha3
Getting used model nohy_d.ha3
Getting used model nohy_d.ha3
Getting used model smrt3.ha3
Getting used model stin.3ds
Getting used model w1.3ds
Getting used model w2.3ds
Getting used model w3.3ds
Getting used model w4.3ds
Getting used model w5.3ds
New kulic in game
Loading model c1_0.3ds
Loading model c1_1.3ds
Loading model c1_2.3ds
Loading model c1_3.3ds
Loading model c1_4.3ds
Loading model c1_5.3ds
Loading model n01.3ds
Loading model nohy_s.ha3
Loading model nohy_s.ha3
Loading model nohy.ha3
Loading model nohy_d.ha3
Loading model nohy_d.ha3
Loading model smrt1.ha3
Getting used model stin.3ds
Actual triangles : 269714/sec 4411/frame
Actual triangles : 317394/sec 5477/frame
Actual triangles : 896345/sec 14943/frame
Actual triangles : 698378/sec 11643/frame
Actual triangles : 486784/sec 8107/frame
Average : 16.663230 ms/frame
Loading font font.bmp
Delleting all..
OK
End.
