*** RAGDOLL MATRIX README v1.07a***

 Copyright 2004 R-Tsa Games All rights reserved

Send comments & suggestions and such to
RTsa@myownemail.com

Vistit the home page for the latest version and info
http://www.freewebs.com/rtsa/

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System Requirements
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You don't need a good computer to play the game. Switching to
low graphics and no music/sound helps when problems occur.
DirectX 8 or better needed.
Mouse (only in two player mode)

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Distribution
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This game is freeware. That means you may distribute this game
if you don't take money or credit for it. If you paid for this
game, go get your money back.

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The Game
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The objective of the game is to dodge bullets. You control a
guy, who has just discovered he can actually react so quickly
he can dodge bullets. Each hit disables your special powers
for a while. Damage is taken correspondent as to where you are
hit. As you advance in the game you get more abilities.

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Controls
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Esc: Quit
F12: Restart Game

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Menu
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F1: Start Game
F2: Change Difficulty
F3: Sounds On/Off
F4: Graphics High/Low
F5: Change Game Mode
F6: Enable/Disable Limb Help
F7: Enable/Disable Music
Backspace: Redefine Keys
Delete: Delete High Scores (not recommended!)
+ and -: Adjust Speed

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In Game
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Numpad 8: Up
Numpad 2: Down
Numpad 4: Left
Numpad 6: Right

Numpad 0: Defy Gravity
Space: Stiff
A: Move All
S: Sticky Hands
D: Sticky Legs 

P: Pause Game

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Damage Table
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Head: 3 damage/hit
Neck: 4 damage/hit
Torso: 2 damage/hit
Other(Limbs): 1 damage/hit

So you don't want to take hits on your head or neck. Understood?

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Abilities
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Defy Gravity:
The only ability you have at the start of the game. Probably
the most commonly used ability. Use this almost every time
you are going up.

Stiff:
The ability to halt your movement. This is important because
all the time it seems your limbs are trying to collect the
bullets. Also used pretty commonly.

Move All:
Normally you move the guy's head. With this ability you are
able to direct momentum to all parts ov the body. combined
with the Stiff ability this can make the difference between
life and death. 

Sticky Legs:
These abilities let you stick your legs to walls. Why is this
important? Let's just say it's nice to hang from the ceiling
looking down at all the bullets missing your head. Also when
not hanging from a wall you actually control the legs instead
of the head.

Sticky Hands:
Look above. Same thing except now with hands. You control the
hands when not at a wall. Now when you stick to a wall you
start controlling the legs. You might need to practice moving
with these stick-abilities. Once you learn how to use them
effectively you will do much better.

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Game Modes
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Normal Mode:
This is the most basic game mode. The bullets are aimed at
you and come from the right side of the screen.

Crossfire Mode:
In this mode you are fired upon from both sides of the screen.
This is a much harder mode, since you've got so much less
space to work on and decicisions have to be made quicker.

Massive Fire Mode:
In this mode the bullets aren't directed at you. This makes it
easier. Though there are a lot more bullets flying past you.
Just try to make it in on piece.

Two Player Mode:
One player controls the guy. The other shoots bullets with the
mouse. The mouse CANNOT be moved when the player is hit.
(This makes it a bit easier for the player controlling the guy)

Practice Mode:
This mode is used to practice all the cool new moves and getting
used to controlling the guy. There's no bullets here.

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Difficulty
-------------------
Easy:
The easiest. Start with this after the Practice Mode.

Medium:
Harder than Easy, though not too hard. After aquiring the
Stiff-ability you might want to try this.

Hard:
This is for advanced players. Also got bombs at this level.
Don't even think about it before unlocking some abilities.

Dodge This:
The hardest there is. Dodge this to gain the custom game mode.

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Limb Help
-------------------
Enabling this option makes your limbs move away from bullets
nearby. It's kind of like an "auto aim" in an fps. This makes
the game considerably easier and you don't get that good
scores with this option enabled. The exact formula is

Score With Limb Help = (Your Score+2)*2

So the best score you can get with limb help enabled is four,
which by the way isn't enough to unlock anything. So DON'T
USE THIS IF YOU ARE TRYING TO UNLOCK SOMETHING!

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Game Screen
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Timer:
You can see the time left at the bottom of the screen. It's
the thin black bar shrinking. Timer won't be there in Practice
mode.

Score:
See bottom left corner for the current score. There you can
see the current damage done to you and the number of hits taken.

When Hit By A Bullet:
First of all you can see what part of the body the bullet hit.
This is indicated by a brief red color on the bodypart. Secondly
you cannot move very much after a hit. Everything gets blurry
y'know. Don't worry, it goes by in a while.

Shots left:
In Two Player Mode there is a number for the bullets that the
player is able to shoot at the moment. This number will increase
over time though it is not wise to wait for new bullets because
you get new bullets quicker when you have less bullets.

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Unlocking Things
-------------------
As you probably already know you have to unlock almost all of
your abilities. This is done by surviving a shooting (Less than
4 damage taken).

Surviving Easy:
This unlocks the ability: Stiff
Surviving Medium:
This unlocks the ability: Move All
Surviving Hard:
This unlocks the abilities: Sticky Hands & Sticky Legs
Surviving Dodge This:
This unlocks the Game Mode: Custom Game Mode

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Making the game
-------------------
-The game has been made with a grat program called Game Maker.
 http://www.gamemaker.nl/
-Also GM_ODE (Game Maker Open Dynamics Engine) was used.
 http://ode.org (ODE)
 http://gamegestalt.com/ (Steffen Itterheim's home page [GM_ODE])
-Inspirers: Matrix, Max Payne, Stair Dismount and Truck Dismount
 http://tAAt.fi (The Dismounts)

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Special Thanks
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-To Pasi Viitanen for the musics of the game.

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Contact Information
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R-Tsa Games

Artturi Piipponen

RTsa@myownemail.com

http://www.freewebs.com/rtsa/

*** RAGDOLL MATRIX README ***
