Logfile created on Aug 26 2007
>>Logging Enabled<<

[Initializing Video Settings]
Resolution Set: 640x480x32
Vsync Enabled.
Complete...


[Initializing Devil]
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[Initializing Extensions]
MultiTexturing supported!
Texture Rectangle supported!
Frame Buffer Object supported!
Fragment Shaders supported!
Complete...

Intiailzing Engine!

[Searching for Joystick]
Joystick 0 found and intialized.
Complete...


[Compilling Shaders]
Compilling shader: pass through.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: pass through & texture.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: pass through rectangle.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: scanline rectangle.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: to greyscale.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: to grey texture.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: shockwave.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: water ripple.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: wave distortion.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: damage distortion.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: damage flash.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: saturation.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: two alpha.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Compilling shader: red mask.
   >>Creating Fragment program.
   >>Ok.
   >>Creating Vertex program.
   >>Ok.
   >>Attempting to link program.
   >>Ok.
Complete...


[Initializing Frame Buffers]
Complete...


[Initializing BASS]
Complete...

Image Loaded:GFX/Fonts.psd.
Image Loaded: GFX/FontShadow.psd
Image Loaded:GFX/Fonts2.psd.
Image Loaded: GFX/FontShadow.psd
Image Loaded: GFX/ShockWaveMap.png
Image Loaded: GFX/WaveDistortion.png
Image Loaded: GFX/WaterMap.png
Image Loaded: GFX/WaterSurface.png
Image Loaded: GFX/Checker.png
Image Loaded: GFX/Bars.png
Image Loaded: GFX/BulletSheet.png
Image Loaded: GFX/BulletSplash.png
Image Loaded: GFX/Explosion.psd
Image Loaded: GFX/ExplosionRing.png
Image Loaded: GFX/Beams.png
Image Loaded: GFX/Beams_Glow.png
Image Loaded: GFX/Particles.png
Image Loaded: GFX/Speedometer.png
Image Loaded: GFX/HudBeamOrb.png
Image Loaded: GFX/ForceCharge.png
Image Loaded: GFX/DestructivePower.png
Loaded sample: Sound/LargeExplosion.wav
Loaded sample: Sound/LargeExplosion2.wav
Loaded sample: Sound/MedExplosion.wav
Loaded sample: Sound/SmallExplosion.wav
Loaded sample: Sound/SFX_1.wav
Loaded sample: Sound/ForceCharge.wav
Loaded sample: Sound/Force.wav
Loaded sample: Sound/SFX_2.wav
Loaded sample: Sound/SFX_3.wav
Loaded sample: Sound/SFX_4.wav
Loaded sample: Sound/SFX_5.wav
Loaded sample: Sound/SFX_6.wav
Loaded sample: Sound/SFX_7.wav
Loaded sample: Sound/SFX_8.wav
Loaded sample: Sound/SFX_9.wav
Loaded sample: Sound/SFX_10.wav
Loaded sample: Sound/SFX_11.wav
Loaded sample: Sound/SFX_12.wav
Loaded sample: Sound/SFX_13.wav
Loaded sample: Sound/SFX_14.wav
Loaded sample: Sound/SFX_15.wav
Loaded sample: Sound/SFX_16.wav
Loaded sample: Sound/SFX_17.wav
Loaded sample: Sound/SFX_18.wav
Loaded sample: Sound/SFX_19.wav
Loaded sample: Sound/SFX_20.wav
Loaded sample: Sound/SFX_21.wav
Loaded sample: Sound/SFX_22.wav
Loaded sample: Sound/deflection.wav
Loaded sample: Sound/SFX_23.wav
Loaded sample: Sound/SFX_24.wav
Loaded sample: Sound/SFX_25.wav
Loaded sample: Sound/UI_Move.wav
Loaded sample: Sound/UI_Select.wav
Image Loaded: GFX/Banner.png
