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Priority: Survive
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About
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Priority: Survive is a 2D real-time strategic game. The story is placed into the
future to a distant planet.

Licence
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The game is distributed as a FREEWARE. It means that you are allowed to play the
geme and redistribute it in unmodified form.

Authors
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The game was developed by the team DISTORTUM.

Juraj Blaho - programmer
Dominik Krivy - sound
Jozef Rolincin - graphics

Contact
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Website: http://distortum.mysteria.cz
E-mail: distortum@zoznam.sk

Changelog
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1.0.3 - 2008-08-26
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Changed: Increased price for flying units.
Changed: Increased byko anti-air attack.
Changed: Increased electra anti-air attack, decreased electra ground-attack.
Changed: Increased alien-canon sight range.
Fixed: No nazar in first mission is now showed on panel.

1.0.2 - 2008-08-22
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Changed: Changed button name "Fire at will" -> "automatic targeting is ..."
Changed: Harvesters do not search for nazar when automatic targeting is disabled
Fixed: Added Ola Backstrom to credits

1.0.1 - 2008-08-21
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Fixed: Behavior on systems that do not define the %APPDATA% system variable

1.0 - 2008-08-18
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First full release
