Pizdjoski Map File (PMF) structure
version 1.0

  00-04 (length= 4) - Pizdjoski signature (PMF10)
  05-36 (length=32) - Map name
  37    (length= 1) - MAPF_SIZE
  38    (length= 1) - X_SIZE
  39    (length= 1) - Y_SIZE

  40    (length= 1) - MAX_PLAYERS

This block is repeating (MAX_PLAYERS) times
{
  41    (length= 1) - Player1 X_START
  42    (length= 1) - Player1 Y_START
}

This block is repeating (MAPF_SIZE) times
{
  43-46 (length= 4) - MAPF m, c, f, b
					  m ... map properties (wall, eat, ...)
					  c ... ascii character
					  f ... foreground color
					  b ... background color
}

  47-xx (length=X_SIZE*Y_SIZE) - Map properties


Map properties (in dec):
   00 ... normal playing field
   01 ... wall
   02 ... tuneler playing field
   03 ... food (eating field)
   04 ... CTF - begin
   05 ... CTF - end
10-19 ... Teleport 0-9 - begin
20-29 ... Teleport 0-9 - end

30,40 35,45 ... Horizontal moving room - x,y room - x,y moving space
31,41 36,46 ... Horizontal moving room - x,y room - x,y moving space
32,42 37,47 ... Vertical moving room - x,y room - x,y moving space
33,43 38,48 ... Vertical moving room - x,y room - x,y moving space
34,44 39,49 ... Reserved for new type of moving room ;-)
