Pipe Crazy
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A remake of Pipemania for the Commodore 64
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Game Information
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-Press F1 at any time during the game to see this readme.txt file.

-The five upcoming pipes are shown on the right hand side of the screen, with the next one at the bottom.

-Click on an empty grid tile to place the next pipe there.

-Press "S" at any time to toggle the music on and off.

-Press Escape at any time to quit or go back to the previous screen.

Distance Mode
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There is only a starting point and your goal is to have a chain of pipes as long or longer then the goal for that level.  Replacing a pipe causes you to lose a point. 

There are a total of 52 levels for this mode, on the last one the entire board must be filled.

Note
-You cannot rotate or skip a pipe in this mode so it is best to think ahead when placing down pipes.
-Replacing a pipe causes you to lose 1 point.

Goal Mode
=========
There is a start and a finish, and your goal is to use pipes to get the slime from the start to the finish.  There are certain things that can help or harm you though.  

-If you don't use a pipe that you have placed down than you lose 50 points.

-You can replace a pipe that has not been filled by clicking on it, but you will lose 100 points.

-Press space to rotate the next pipe, but you will lose 100 points.

-Press enter to skip the next pipe, but you will lose 100 points.  

-Press go at any time to speed things up and receive double the points for each pipe.

-You receive 500 points for completing a level.

The Tiles
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-Solid tiles: No pipes can be placed on top of them.

-Warp tiles: The slime is warped to the other warp tile in the direction that it was going.  For example, if the the slime was moving in right when it came into contact with the warp it would continue going right out the side of the other warp tile.

-Red Circles: A pipe must go through every red circle in order to complete the level.  

-Rats: Rats start appearing at level 9.  If they run into a pipe, that grid space cannot be used for 10 seconds and you lose 100 points.  If the pipe already has slime in it you lose 100 points as well.  Use shotguns to kill them for 25 points and use bombs to make the tiles they run into useable again.

The Shop
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Here you can buy items to help you out in the game.  Click on the item to buy it if you have enough money.

-5 second time bonus: Costs 3000 points

-Shotgun: Once owned you can right click on rats to shoot them. 
Costs 10,000 points

-Bomb: You can buy as many as you want.  When a rat collides with a pipe the tile becomes blocked.  Use the bomb to clear the tile.
Costs 2000 points

Creating A Level
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There are five different tiles that can be used in creating a level.  When you put your mouse over each of them it explains how to use them. 

Important Notes-
-There must be either two warp tiles or no warp tiles.
-There must be a start and finish pipe.

Left Click on the tile at the bottom to select it.  You will know it's selected when there is a green square around it.  Left click on a grid tile to place the selected tile there.  Right click to delete it.

Choose the time that the player is allowed to complete the level in by pressing the time button.

To load a level someone else made, press the create button at the main menu bringing you to the level editor.  Load the level and then choose test to play it.

Buttons:
Save-Save your level.
Load-Load a level.
Test-Test the currently loaded level.
Time-Change the amount of time you have to complete the level.
Exit-Exit to the main menu.

Credits
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Programming-Matthew
Graphics-Davie
Background Music-Carmine
Sound FX-Freeware from www.flashkit.com  
Testers-Justin and Darryl
