VERSION 1.40:
	- Fixed - errors with close combat odds
	- Fixed - bugged grenade ranges
	- Fixed - tweaked the acid sprayer
	- Fixed - made GUI much more usable
	- Fixed - numerous other bugs
	- Added - 1st Edition style CP Interrupts
	- Added - Hunters! (Inspired by AvP, Space Hulk Harlequins, Necrons, etc.)
	- Added - Psychic Powers!
	- Added - new interface for editing Marine forces
	- Added - maps for the hunters to hunt on
	- Added - all kinds of other good stuff

VERSION 1.32:
	- Fixed - a stupid glitch with spawning I'm surprised nobody noticed

VERSION 1.31:
	- Fixed - a unit that kills itself will be deselected
	- Fixed - various holes in the protocol that could be exploited by jerks
	- Fixed - gameplay and GUI tweaks
	- Added - multi-line chat

VERSION 1.30:
	- Fixed - various things that were hardcoded that shouldn't be
	- Fixed - major bugs in overwatch handling
	- Fixed - tweaked play balance regarding points
	- Added - Chaos Marines!
	- Added - Three new Aliens!
	- Added - a new map for marine vs marine combat
	- Added - a new hive map
	- Added - more control over the upgrade points system
	- Added - option for many weapons to be able to put out flames
	- Added - new direct attack method for acid sprayer
	- Added - some aliens can now overwatch-- it makes much more sense now

VERSION 1.25:
	- Fixed - minor glitches in network protocol
	- Added - server can now set up the game before a client joins
	- Added - ability to play in a window
	- Added - mission descriptions now shown in-game
	- Added - INI file (ability to customize game)
	- Added - a less ugly (maybe) icon :P

VERSION 1.24:
	- Fixed - tuned some game balance issues
	- Fixed - a blip made visible by a grenade might not be revealed
	- Fixed - involuntary conversion works better now
	- Added - weapon indicator lights up when you have a 0 AP shot available

VERSION 1.23:
	- Fixed - some balance issues regarding hive maps
	- Fixed - some balance issues with acid spraying aliens
	- Fixed - some mouse-over highlighting bugs
	- Fixed - overwatch fire didn't happen after an acid sprayer shot
	- Added - acid puddles in hive
	- Added - another hive map

VERSION 1.22:
	- Fixed - bug in Mission 5
	- Fixed - claw marine range showing up improperly
	- Fixed - grenade firing did not remove overwatch
	- Fixed - small bugs in the network protocol
	- Added - hive map with new features enabled
	- Added - new alien feature -- ambush blips

VERSION 1.21:
	- Fixed - bug in Mission 7
	- Fixed - minor bug related to undo
	- Fixed - tuned some game balance issues
	- Fixed - bugs regarding facing in melee attacks
	- Added - ability to mouse-over a unit and get info about it
	- Added - new skirmish maps
	- Added - 1 new marine class -- staff weapon

VERSION 1.20:
	- Fixed - some bugs related to blips and visibility
	- Fixed - glitches in particle system animations
	- Fixed - a blip in motion could open a door and reveal itself
	- Fixed - aliens moving too fast could avoid overwatch shots
	- Fixed - ugly map errors in Mission 4
	- Fixed - Mission 6 is actually winnable by the Marines now
	- Fixed - changing facing then opening a door is now undoable
	- Fixed - sometimes a marine dying on overwatch would still shoot
	- Fixed - buggy exits have been fixed (hopefully)
	- Added - 4 new marine classes -- miniguns, grenades, shields, and claws!
	- Added - 3 new alien types -- aliens with guns!

VERSION 1.10:
	- Fixed - LOS algorithm is better now
	- Added - sound effects!
	- Added - hotseat mode of play
	- Added - support for custom missions (though no editor yet)
	- Added - undo buffer now has unlimited length
	- Added - two more missions

VERSION 1.03:
	- Fixed - overwatch now turns off after a marine wins a melee
	- Fixed - loss of overwatch was sometimes not being sent over the network
	- Added - choose which marine to place from an order of battle
	- Added - flamethrower now highlights valid target squares 
	- Added - pending kills are dimmed

VERSION 1.02:
	- Fixed - rare bug allowing a dying alien to move
	- Fixed - some odd issues related to diagonal LOS
	- Fixed - flamethrower ammo was not properly updated over the network
	- Fixed - marine repeated shots at the same target work better
	- Fixed - sometimes overwatch stayed on when it shouldn't have
	- Added - minimap
	- Added - "miss" graphic on missed shot
	- Added - remote client now sees pending flamethrower kills
	- Added - undo button, since the other way was kind of weird

VERSION 1.01:
	- Fixed - blips could convert into places they shouldn't
	- Fixed - blips couldn't open some doors
	- Fixed - crash when revealing aliens in an alien entryway
	- Fixed - unable to face an alien that came out of a one-alien blip
	- Fixed - graphics glitch when placing a blip
	- Fixed - some aliens spawned with 0 AP instead of 6
	- Fixed - garbage randomly being put into the chatbuffer
	- Fixed - nasty bugs in the network code that would desynch the game
	- Added - ability to undo last move by reversing it
	- Added - ingame esc menu, instead of just quitting

VERSION 1.00:
	- Initial Release

