*******
 Mines
*******

The field is divided into small blocks. Some of them are occupied by mines. You have to use left mouse button to click all blocks which are without a mine. Numbers indicate the count of mines which are in the adjacent blocks. You can choose (in Size menu) a quadratic field or a triangular field. Every square has 8 adjacent blocks. Every triangle has 12 adjacent blocks. Triangular field is more difficult.  You can use right mouse button to mark a block where you suspect a mine. It is not required to mark all mines in order to finish a game. After you have marked all mines around some number, then you can use left or right mouse button to click the number in order to quickly open all remaining blockes around the number.
Symbol (?) sometimes appears at the bottom right corner of a window. It means that you must guess and click a block where may or may not be a mine. If you then click a mine, the computer will try to move that mine to another block. 
Click to the area above the field to start a new game.

Level
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You should always click only those blocks where certainly isn't a mine. If you click an indeterminate block, the computer can reorder some mines according to a level: 
1. very easy - you won't die
2. easy      - if the block adjoins some number, then you won't die
3. medium    - the computer does nothing, the result is random
4. hard      - you will die
5. very hard - you will die
The difference between hard and very hard level is only in situations when (?) is displayed. If you select very hard level, you have to click only blockes which are adjacent to some number.
This is a game of skill. You don't need luck. You can win every game even if you select very hard level. 

High scores
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High score tables exist only for 12%, 15%, 18%, 21%, 24% mines density. You can choose custom quantity of mines, but then you will not be entered to a high score table. Tables are sorted by (rate+width*height/6). The rate is calculated as average number of clicks per one second multiplied by 1000. The rate graph is displayed above the field during a game.

 My best results: 
12% triangular: 1250
24% triangular: 520 
12% rectangular: 1820
24% rectangular: 960


What's new
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2004-03-24: English translation
2003-10-19: fixed bug with font size
2003-02-05: options
2003-01-15: more high score tables, grid color
2003-01-14: all mines are shown at the end of game
2002-12-22: mines are removed around the first click
2002-11-26: triangular field, customizable colors
2002-01-??: faster algorithm
2001-11-??: speed graph, high scores
2001-08-??: Windows version
1999-01-??: DOS version


License
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This program is distributed under the terms of "Reciprocal Public License". You can get it from the author's web page or from http://opensource.org/licenses. Here is only a short abstract of this license:

1) The Program is free. You may distribute it in any medium. There can be other programs (free or commercial) on the same medium.
2) You may modify the Program and you may incorporate parts of the Program into your programs. In both cases, you may distribute modified or derived versions only if you also meet all of these conditions:
  a) You must not remove or alter this license.
  b) You must not delete the original author's name.
  c) You write documentation of all changes and the date of any change.
  d) You will make the derived source code available via FTP or HTTP.
3) The Program is provided without warranty. 

http://sweb.cz/petr.lastovicka

(C) 12/02/2005  Petr Lastovicka
