// /changedir #		- Change direction to
// /moveto # # $	- Walk towards X, Y, at Speed (3 is normal)
// /goto #		- Go to line #
// /sound name #	- Play sound on channel #

[map]
name		="Outer Savin'"
subname		="Roof Access Hallway"
music		="xmasmgs2"

tileset		=2
map		="mall_01"
num_guards	=6

[guard-0]
voice		="Boy"
type		=1
startx		=8
starty		=11
startdir	=270

0="/sleep"
1="/emote Exclamation"
2="/soundchannel ../alert 20"
3="/setphasecount 150"
4="/sound found_fake"

25="/sleep"
26="/setphasecount 150"
27="/randomgo 3 50 60 70"
50="/goto 20"

50="/emote Exclamation"
51="/sound just_a_box_fake"
52="/goto 28"

50="/emote Exclamation"
60="/sound woman_built_fake"
61="/goto 28"

50="/emote Questionmark"
70="/sound ketchup_fake"
71="/goto 28"

[guard-1]
voice		="Boy"
type		=1
startx		=20
starty		=5
startdir	=270

0="/moveto 20, 13"
20="/moveto 15, 13"
40="/moveto 15, 5"
60="/moveto 20, 5"
80="/goto 0"


[guard-2]
voice		="Boy"
type		=1
startx		=15
starty		=13
startdir	=270

0="/moveto 15, 5"
20="/moveto 20, 5"
40="/moveto 20, 13"
60="/moveto 15, 13"
80="/goto 0"

[guard-3]
voice		="Boy"
type		=1
startx		=20
starty		=13
startdir	=270


0="/moveto 15, 13"
20="/moveto 15, 5"
40="/moveto 20, 5"
60="/moveto 20, 13"
80="/goto 0"

[guard-4]
voice		="Boy"
type		=1
startx		=28
starty		=13
startdir	=180


0="/changedirspeed 0 45"
1="/sound gotcha"
10="/changedirspeed 180 4"
20="/goto 0"

[guard-5]
voice		=""
type		=3
startx		=27
starty		=19
startdir	=270
