// /changedir #		- Change direction to
// /moveto # # $	- Walk towards X, Y, at Speed (3 is normal)
// /goto #		- Go to line #
// /sound name #	- Play sound on channel #

[map]
name		="Outer Savin'"
subname		="Galuade Gardens"
music		="garden"

tileset		=2
map		="gardens_02"
num_guards	=5

flag_test		=30
flag_equal_value 	=1
flag_load_map		="gardens_02_empty"

[guard-0]
voice		="binbag"
type		=1
startx		=7
starty		=17
startdir	=270

0="/changedir 270"
10="/moveto 14, 17"
40="/changedir 90"
50="/changedir 270"
60="/moveto 2, 17"
99="/sound spin"
100="/changedirspeed 0 45"
101="/changedirspeed 90 45"
102="/changedirspeed 180 45"
103="/changedirspeed 270 45"
104="/changedirspeed 0 45"
105="/changedirspeed 90 45"
106="/changedirspeed 180 45"
107="/changedirspeed 270 45"
108="/changedirspeed 0 45"
109="/changedirspeed 90 45"
110="/changedirspeed 180 45"
111="/changedirspeed 270 45"
112="/changedirspeed 0 45"
113="/changedirspeed 90 45"
114="/changedirspeed 180 45"
115="/changedirspeed 270 45"
116="/changedirspeed 0 45"
117="/changedirspeed 90 45"
118="/changedirspeed 180 45"
120="/sound puke"
180="/moveto 7, 17"
200="/goto 0"

[guard-1]
voice		=""
type		=3
startx		=25
starty		=2
startdir	=270

[guard-2]
voice		="Boy"
type		=1
startx		=21
starty		=22
startdir	=0

0="/changedir 0"
10="/moveto 24, 22"
20="/moveto 24, 27"
30="/moveto 21, 27"
40="/moveto 21, 22"
41="/goto 0"

[guard-4]
voice		="Boy"
type		=1
startx		=15
starty		=7
startdir	=270

0="/changedir 270"
1="/goto 0"

[guard-3]
voice		="Boy"
type		=1
startx		=28
starty		=17
startdir	=0

0="/changedir 0"
1="/goto 0"