// /changedir #		- Change direction to
// /moveto # # $	- Walk towards X, Y, at Speed (3 is normal)
// /goto #		- Go to line #
// /sound name #	- Play sound on channel #

[map]
name		="Outer Savin'"
subname		="Elevator (Levels 10-20)"
music		="stairwell"
jammed		=1
override_start	=1

tileset		=2
map		="elevator"
num_guards	=3

[guard-0]

type		=4

startx		=19
starty		=16
startdir	=0


0="/music elevator"
380="/music"
381="/sound elevator_bell"
390="/dodoor mall_13 6 2 270"

[guard-2]
type		=4

startx		=19
starty		=14
startdir	=0

80="/sound_song nice_acapella"

[guard-1]

type		=4

startx		=19
starty		=14
startdir	=0

0="/sound elevator_start"
2="/rumble_sustain 3"
379="/rumble_sustain 0"
380="/rumble 15"
381="/sound elevator_stop"

