 JJJJ I L    L        V   V  AAA  L    EEEE N   N TTTTT I N   N EEEE
   J  I L    L        V   V A   A L    E    NN  N   T   I NN  N E
   J  I L    L        V   V AAAAA L    EEEE N N N   T   I N N N EEEE
J  J  I L    L         V V  A   A L    E    N  NN   T   I N  NN E
 JJ   I LLLL LLLL       V   A   A LLLL EEEE N   N   T   I N   N EEEE

==============================================================================
Author: Ryou Win (ryouwin@ig.com.br)

	Hosted Sites:	http://ryouwin.mgbr.net/
			http://mugenesis.paodemugen.com.br/

Original Game: Marvel vs. Capcom 2: New Age of Heroes
==============================================================================

	Now the Mugen community has a DreamCastt emulator: ChanKast.
	There are a good reason to change all the SFF file (graphics).
	Thanks to Mr.Ekk and my brazilian friends Thor and Mugenesis Team.
	With the help of these good people, now Jill Valentine is ready to work in the WinMugen.

=================================[ Jill ]============================================
   Dreamcast                         Arcade
           _____                     _
   _    __/     \__    _            (_)
 _|L|___|         |___|R|__          |
        |   VMU   |                  8
    8   |         |                7 | 9     (LP)  (MP)  (HP)
  7 | 9 |_________|   (Y)         4--+--6
 4--+--6           (X)   (B)       1 | 3     (LK)  (MK)  (HK)
  1 | 3               (A)            2
    2

Life recover:  (MP) + (MK) (if enemy life > player life)

Elbow Tackle -------	- 2,3,6 + P (air too) (hold HP in strong version)
Grenade Launcher ------	- 6,2,3 + P (hold punch)
Beretta Counter ------	- 2,1,4 + P (punch, punch...)
Summon Creature -------	- 2,3,6 + K 
Summon Zombie -------	- 2,1,4 + K

Counter 1: Elbow Tackle 	- 4,1,2 + P (on block)
Counter 2: Grenade Launcher 	- 4,1,2 + K (on block)

-------------------------------------------
-Hiper moves- 
Hyper Elbow Tackle  ---	- 2,3,6 + PP (air too)
Hyper Rocket Launcher	- 2,3,6 + KK
Hyper Code T-002  -----	- 2,1,4 + KK

-------------------------------------------
Recovery Roll: (back)		- 4,1,2 + P (on fall)
Recovery Roll: (foward)		- 4,1,2 + K (on fall)
or
Recovery Roll: (back)		- 4 + hold button (on fall)
Recovery Roll: (foward)		- 6 + hold button (on fall)

-------------------------------------------

Releases:
=======================

18/03/07:
	More graphics and sounds.
	Stronger (based on Aya Breas FAQ. (i_love_aya@hotmail.com) )
	Better reaction against small players.
	Compatible with Ex_Inferiss Demitri (Midnight Bliss, animation 6660)
	Program based on Kung Fu Marvel ver. 03/18/07

15/10/04:
	Graphics changed (thanks to Ekk, Thor and Mugenesis Team)
	Sounds changed  (thanks to Erradicator and The Immortal)
	AIR and CNS fix, to support the new graphics and animations.
	WinMugen compatible:
	Triggers Movehit=1 changed to Movehit  (Moveguarded and MoveContact too)
	Triggers Movehit=0 changed to !Movehit (Moveguarded and MoveContact too)
	Air combo on enemy on ground: bug fixed.
	"p2facing=1" in each move.
	New animation 5070 (tripped).
	"All dogs go to heaven": bug fixed.
	Elbow Tackle charged: fixed.
	Kick crounching moves: hitflag=MD. (not hit enemy in air)
	Throw move: punch - normal, kick - pocket chun-li
	CODE-T002: Tyrant fixed.

22/11/02:
	Version only for DOS mugen.