*****************************************************
************* Last-Out - A Z-Out Remake *************
*****************************************************
*******http://www.amigachapterone.com/last-out/******
*****************************************************


Last-Out is developped with Game Maker 8.0 Pro for Windows XP/Vista/7
		  (http://www.yoyogames.com/)


		*********************************************
		* Remake by              : Christophe SIMON *
		* Soundtracks remixed by : Marco MAROLD     *
		*********************************************


		  Thanks to : Cybfree for the missing musics,
			      Jol Sauvage for SFX,
			      Herr Schatten for the graphic help,
			      Pug Fugly for the 'scoring script'.


*****


Z-Out was developped on the Amiga in 1990 by Advantec and published by Rainbow Arts


  Program, Idea and game-design : Tobias Binsack
 Disk-operating system / format : Uwe Bauer
			 Coders : Tobias Binsack, Uwe Bauer
		       Graphics : Level 1-4 : Mathias Hauser
				  Level 5-6 : Thomas Klinger
  Title Musics and sound system : Chris Hlsbeck
Title and Highscore programming : Uwe Bauer
    Game-music and soundeffects : Rudolf Stember
	    Additional graphics : Tobias Binsack


*****


Use "Arrows" to move.

Use "Space bar" to shoot (autofire on).

Press "C" to launch shield and call it back.

Press "V" to charge a massive shot and release "V" to launch it (Makes the single shot unusable).

Press "P" to pause the game.

Press "F4" for Full Screen.

Press "F9" to take a snapshot.

Press 1, 2, 3 or 4 during the title screen to chose what level you want to start with.

Press J+K during the title screen to toggle the Amiga difficulty mode.


*****


[bta]v0.5.1 (xx/03/2010)

	- Level 4 playable.
	- Level 2 sprites enhanced (filter removed).
	- One more parallax in level 2.
	- Sprites flash when colliding.


[bta]v0.4.2 (07/06/2009)

	- The frame rate of the game is now 60 FPS.
	- Level 3 playable.
	- 7 crystal-made paralaxes for the background of level 3.
	- Press J+K on the title screen to toggle the Amiga difficulty mode.


[bta]v0.4.1 (02/03/2009)

	- Level 1 graphics enhanced.


[bta]v0.3.3 (26/01/2009)

	- When you charge a big shot with "V" the single shot is unusable.
	- "flashtimer" bug fixes.


[bta]v0.3.2 (18/01/2009)

	- You can now pause the game with "P".
	- Some sound effects have been added.
	- "Charge shot" added (press "V" to charge and release to launch).


[bta]v0.3.1 (14/01/2009)

	- You can now chose the starting level during the title screen.


[bta]v0.3.0 (13/01/2009)

	- Level 2 playable.
	- Boss musics used in level 1 and 2.
	- You are now invincible during a few seconds after you died.


[bta]v0.2.1 (09/09/2008)

	- Intro sequence available.
	- Level 1 "orange monsters" are now bouncing on floors.


[bta] v0.1.2 (03/09/2008)

	- The game is now called "Last-Out".
 	- Level 1 mid-boss path improved.



[bta] v0.1.1 (30/08/2008)

 	- Level 1 playable.