** INSANITY **
(C) 2003 LYSOZYME

   Your medical shuttlecraft got clipped real good by a meteor, and
there's nowhere to go but down. Fighting tooth and nail to keep
control of your ship, you steer a course for the nearest planet, a
dark, cloud shrouded orb. Unfortunately (for you, that is), this
nearest planet just happens to be the dreaded:

             PLANET OF THE FLESH EATING CYBORG VIXENS!!


   Insanity is a FPS (First Person Shooter) remake of the classic
arcade game "Berzerk". Your main (hell, your only) objective is to
stay alive as long as you can. Avoid the cyborgs while you blast
them your your pulse gun, while keeping your eyes peeled for the
cyborgs' mastermind, Evil Hillary!

The game runs at 800x600 resolution with 16 bit colors.

CONTROLS

Mouse			- Look around, aim, and turn left and right
			  (aim with your weapon's laser 
Up arrow		- Move forward
Down arrow		- Move backwards
Left/Right arrow	- Strafe left/right
Left mouse button	- Fire
1			- FPS view (out the eyes)
2			- 3rd person view (added as an afterthought)
P			- Pause the game
ESC			- Quit


THE GAME

   There is an endless number of "levels" in the game, with four
different maze layouts. Leave through the black exits along the 
borders to proceed to the next level.
   The Cyborg Vixens will hunt you down and, past level 1, shoot
at you. At the beginning, they move and shoot slowly, and their
shots travel slowly. They will speed up and shoot faster up to
level 16. After that, their walking speed will "reset" to slow
and work its way up again over the next 16 levels. Their shot speed
however, will remain the same (namely, fast). The cyborgs will taunt
you repeatedly!
   If you stick around the level long enough, Evil Hillary will make 
her appearance from one of the exits, and come after you! She moves
about twice as fast as her cyborgs and CANNOT be killed. Listen for
her chuckling, and the ominous organ note that signals her arrival!
Get out of there, fast!
   The game's simple HUD (Heads Up Display) shows the score in the
upper left corner, lives remaining in the upper right corner, and
health remaining in the lower right corner. Health drops with each 
hit from cyborg fire. When it reaches zero, you're dead! Touch a 
cyborg or Evil Hillary, and you're dead, too!

SCORING

   50 points per cyborg destroyed. If all cyborgs in a maze are destroyed
(listen for distinctive organ tune), you are awarded 100 extra points for
each cyborg that was originally in the maze.

   A bonus life is awarded every 5000 points.

Have fun.