Guile of Dybbuk
v 0.6

Controls:
W, A, S, and D move the player.  
Spacebar jumps.
X (hold) crouches
Q and E cycle through available weapons.
TAB (hold) displays the automap.
Mouse movement controls the player's head.
Left click to use left hand (open doors, also a weak melee attack)
Right click to use right hand (weapons)

Project status:
Discontinued to devote my energy into programming different kinds of game engines.  Engine-wise the game is about as complete as I could have hoped, so all that was really left is to pump out a good deal of levels, enemies, erm... story...
Alas, it's still kind of fun, finished or not.

Back to work.

-Chris DeLeon
