
FLYOUT - (c)2007 Foppygames (http://www.foppygames.nl)

Written for the Autofire 2007 Competition on http://www.shmup-dev.com/forum

This game is freeware

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CONTROLS:

Arrow keys to move and space bar (or Z or Control) to fire

M to toggle music on/off.

On the title screen, press Escape to exit the game or fire to start playing.

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ON-SCREEN INFORMATION:

top-left: this shows your ship's power level (maximum is 5), your current
energy level (no energy means you lose a ship) and the number of backup
ships remaining

bottom-left: this is an indicator of your progress into the tunnel (in
kilometers); every kilometer there will be a guy standing next to a
Dutch flag who will provide you with a ship power upgrade when you fly close
to him (grab the object to activate the upgrade; you will lose one upgrade
when you lose a ship)

bottom-right: your score; most objects are worth 5 points, the small rocks
are worth 1 point

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CREDITS:

This game was written in Blitz 3D - http://www.blitzbasic.com

Programming and graphics: Robbert Prins (Foppy)
Free music loops: http://www.deusx.com
Freeware sound effects: http://www.flashkit.com
Font used for 'Flyout' title: Camshaft
Little-guy-in-bunker idea: Zenith

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TIPS:

Grab the health bonusses - also grab the ship upgrade that is provided by
the little guy standing next to a Dutch flag (he is a stranded pilot). :)

Have fun and thanks for playing!

Robbert






