Hello, everybody!  This is Daniel saying: Hello!

1.  4/21/04
2.  4/25/04
3.  Epic Plot.
4.  How To Play.
5.  Inventory.
6.  Hints and Tips.
7.  Credits.

     
 1.      4/21/04

	Thank you for downloading my game, 5-O'clock Lock Version.99
It is only Version .99 becasue after the Beta-Testing, I found a load of logic errors in the script.  I had to change them to make the game more playable.  The changes varied from setting a simple LoseInventory(); function, to completely redrawing one of the backrounds.
	I celebrated, thinking I was done.  WRONG!  I completely forgot the credits!  So I download the AGS Creditz plugin (Which by the way is SPELLED WRONG!!!11!!1!!).
 I say to myself "This will be easy."  But, due to my lazyness, I totally gave up on the AGSCREDITZ plugin.  I had to go with the old-fasioned way.  So I loaded up my pirated copy of PhotoShop 4.2 and I got to work.  At the end, I had made 2 beutiful scenes, one with the credits, and one with the dedications.  Then, on April 16, 5 days before I write this, at school, I said to myself, "Hey, me!  You should add a top secret bonus puzzle to your game."  I always listen to the voices, so I did.  Except it's not top secret, becasue you know about it.  Try to find it anyway.  Anyway, so I do EVERYTHING for the bonus puzzle in that one afternoon.  I slave away.  Luckily I am a fast worker.  I finished the whole thing in 2 hours.  Snaps for me.
	So now, I give to you, the FINISHED version of 5-O'clock Lock, complete with NO TYPOS THAT I KNOW OF!!!!!!!!!

  I hope you like my game, I spent a while making it.  I did everything.  I know that there are bugs in it, so don't you hesitate to yell at me in my completed game thread.  Scream it, in fact.  I won't be able to hear, and your family will think you are crazy, yelling at the computer.
  Thanks for reading this inspired piece of material.  Good luck figuring out the bonus puzzle.


2.   4/25/04

     OK, so it turns out that I was not done.  The game was full of logic errors and run-time errors and grammer errors (I could never spell "didn't" right).  Then Zor keeps on finding bugs in my game, including one that is so huge that it could cause avoid in the space-time continium so large that it could reflex the central boundries of out quantium field, possibly destroying the whole universe (or your saved game).  Luckily for us, I have fixed the bug.  I should get a medal.
    And I am sure that there are more bugs in such strange places that only the n00biest of the n00bs could find.


3.  Epic Plot.

    You are my dad.  You have a fishing trip at 5:30.  It is 5:00.  You must escape your office to go fishing!!!!!  



4.   How to play:

   OK, so I just added this.  If you don't know how to play PNC adventures, I don't know how you would have found my game, but here is how you play, anyway.

   The actions are cycled with the right-mouse button.  There are 4 actions:  Walk, Talk, Use, Look.  It is quite obvious which ones are which.  I made em nice and easy for ya.  If you can't figure it out, you are too stupid to play my game.

   There is also a general pointer.  It is a banana.  I thought you may get scared, to I decided to tell you about it.  The green part of the banana is where you click on stuff.
  
Back to the actions.  Say that you want to "look" at the "table."  This is what you would do:

     1. Click on your right mouse button until you find the "look" icon.
     2. Left click on the table.

It's just that easy.


5.   Inventory:

    One of the main points of the game is the inventory system.  It shows you what you have in your pockets.  To view your inventory, click on "Stuff" on the top-right.
   Say that you want to "Use the HAMMER on the door".  This is what you would do:

     1. Click on "Stuff" on the top-right.
     2. Click on the "Hammer".
     3. Click "Select"
     4. With the "Hammer" as your cursor, click on the "Door"
     5. Read witty response.
     6. Laugh.

6. Hints and tips.

   1.  Make sure that you know what you are clicking on.
   2.  Don't talk to inanimate objects. You will regret it.
   3.  Don't do drugs.

7. Credits.

  Everything-      Daniel Hanley (Yay!  3rd person!!!)
  Beta Testing-    ElaineMc, Blackbird, My Mom, Zor.
  Help with a some other stuff-  Geoffkhan, ElaineMc, Zor, Chris Jones
  AGS Engine-      Chris Jones
 


This game is dedicated to my dad!  HAPPPPPYYYYYY BIIIIRRRRRTHHHHDAY!!!!!





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PS:  There is a Speech.Vox File somewhere in there.  I don't know why.  There is no speech.
