Fire Point v. 1.0

== CONTROLS ==

This and more is explained in-game by a tutorial, but just as a reference:

 Arrows keys: move / aim stream / navigate the menu
 A/Z: jump / cancel
 S/X: pick up / drop / select
 S/X + down: put people and kittens down
 D/C: use item / throw people and kittens

 R: restart level
 Esc: quit / cancel

You can select either A/S/D or Z/X/C controls in the Settings.

Ladders and stairs can only be climbed from the bottom.

You need to leave the danger zone in order to finish the level.

To restart your progress, simply delete the "fpSave" file.

== TECHNICAL ISSUES ==

The game makes use of Brad Harms' Bass for Game Maker (bgm) extension, which is occasionally known to cause a random bug upon startup. I can't really do anything about that, but restarting the OS and starting the game again generally fixes the problem. The game will also run despite the error (but with no sound... which ruins the whole experience).

== ACKNOWLEDGEMENTS ==

Idea, graphics and programming by Cesque

Music, suggestions and testing by Aeron

Software used:

 Game Maker 8.1
 BGM - bass for Game Maker (by Brad Harms AKA the Music Guy)
 GraphicsGale
 Audacity
 LSDJ
 REAPER

Sound effects acquired from freesound.org and modified in Audacity for purposes of the game.

The original files were uploaded to freesound.org under <Creative Commons public domain> or <Creative Commons attribution> licenses by the following users:

 bspiller5
 crescendo
 lithe-fider
 phreaksaccount
 pierrecartoons1979
 planet-leader
 raccoonanimator
 rutgermuller
 qubodup
 villen
 vurca

Sound effect files retain the name of their contributors.