id					45

texture				textures/particles/watersplash.bmp

layer				2
additive			0

// 0=normal, 1=blood drops, 2=damage, 3=bullet, 4=weather 
group				0
facevelocity		0
offsetx				4.000000
offsety				4.000000
life				400.000000
alphainit			255.000000
alphainitRndm		0.000000
alphaovertime		-0.010000
alphaovertimeRndm	0.005000
scalexinit			0.550000
scalexovertime		-0.000410
scalexinitRndm		0.200000
scalexovertimeRndm	0.000000
scaleyinit			0.550000
scaleyovertime		-0.000410
scaleyinitRndm		0.200000
scaleyovertimeRndm	0.000000
xvel				0.000000
xvelRndm			0.030000
yvel				-0.300000
yvelRndm			0.280000
rotinit				0.000000
rotvel				0.000000
rotinitRndm			0.900000
rotvelRndm			0.010000
rotbouncedamper		1.000000
friction			0.000000
airresistance		0.000000
keepaspect			0
gravity				0.000950
width				8
height				8
collide				0
RemoveOnCollide		0
ReactToExplode		0
gui					0

// (0=none, 1=tiny, 2=bullet, 3=plonk)
SplashType			0
SpawnDelay			0.000000
SpawnDelayRndm		0.000000
r					255
g					255
b					255
rRndm				0
gRndm				0
bRndm				0
