id					24

texture				textures/particles/rainsplash.bmp

layer				0
additive			0

// 0=normal, 1=blood drops, 2=damage, 3=bullet, 4=weather 
group				0
facevelocity		1
offsetx				1.000000
offsety				0.000000
life				60.000000
alphainit			255.000000
alphainitRndm		0.000000
alphaovertime		-0.700000
alphaovertimeRndm	0.000000
scalexinit			1.000000
scalexovertime		0.000000
scalexinitRndm		0.000000
scalexovertimeRndm	0.000000
scaleyinit			1.000000
scaleyovertime		0.000000
scaleyinitRndm		0.000000
scaleyovertimeRndm	0.000000
xvel				0.000000
xvelRndm			0.050000
yvel				-0.030000
yvelRndm			0.020000
rotinit				0.000000
rotvel				0.000000
rotinitRndm			0.000000
rotvelRndm			0.000000
rotbouncedamper		1.000000
friction			1.000000
airresistance		0.000000
keepaspect			0
gravity				0.000200
width				16
height				2
collide				1
RemoveOnCollide		0
ReactToExplode		1
gui					0

// (0=none, 1=tiny, 2=bullet, 3=plonk)
SplashType			0
SpawnDelay			0.000000
SpawnDelayRndm		0.000000
r					255
g					255
b					255
rRndm				0
gRndm				0
bRndm				0
