

// This animation pauses when the player isn't running

SPEED		2.5

ROTATE 		-90


PARENT 		"elbow1"	"shoulder1" 	
PARENT 		"elbow2"	"shoulder2" 	
PARENT		"gun"		"elbow2"

TIME 0.0
	
	"shoulder1"		14	50	0	0
	"elbow1"		16	120	0	0

	
	"shoulder2"		13	85	0	0
	"elbow2"		13	95	0	0

	"gun"			5	90	0	0
	

TIME 0.5
	
	"shoulder1"		!	30	0	0
	"elbow1"		!	125	0	0

	"shoulder2"		!	55	0	0
	"elbow2"		!	115	0	0

	"gun"			!	85	0	0

TIME 1.0
	
	"shoulder1"		!	50	0	0
	"elbow1"		!	115	0	0

	
	"shoulder2"		!	85	0	0
	"elbow2"		!	95	0	0

	"gun"			!	90	0	0