name = "Env BGExplosion"
id = 72

"draw rotation" 	= "1"
"draw filled bounds always" = "1"
"bounds fill colour" = "green"
"draw bounds" 		= "1"
"select layer" 		= "1"
"edit bounds" 		= "1"
"edit rotation" 	= "1"

"checkbox 2"	=	"Sparks:"
"checkbox 3"	=	"Sound:"
"editbox 4"	=	"Pause Delay"
"editbox 5"	=	"Pause Random"
"editbox 6"	=	"Parallax"

"restrict layers" = "behind all;refractback;behindback;behindsolid;overall;refractfore;worldprop;decal;playerdecal;playerlanddecal;bgdecal"

texture 		= "FWEdit/textures/env.dds"
"texture width"		= "32"
"texture height"	= "32"