

env = Environment()
env.ParseConfig('sdl-config --cflags')
env.ParseConfig('sdl-config --static-libs')


env.Append(CCFLAGS = ['-O2', '-Wall'])
env.Append(LIBS = ['GL','GLU'])

env.Program(target = 'enemylines2', 
	source = ["main.cc","entity.cc","level.cc","random.cc","formation.cc","shot.cc","floor.cc","glutsolidsphere.cc","model.cc"]
)
