DEATHCHASE: UFO
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This is a lo-fi remake of classic ZX Spectrum game 3D Deathchase by Mervyn Estcourt. It was made for RetroRemakes "four colour" mini competition which required games to use 160x100 pixels display with only 4 shades of gray (similar to TI calculators)



OBJECTIVE

Chase down and destroy evil alien saucers throughout the 8 sectors. Avoid crashing into trees. Aliens can be shot only in close proximity. When they are in range an indicator in bottom right of the screen will start to flash. 

There are 4 saucers in each sector although you can expect more on the later stages. Special bonus is awarded for clearing all of the 8 sectors.



CONTROLS

LEFT ARROW - turn left
RIGHT ARROW - turn right
UP ARROW - accelerate
DOWN ARROW - brake
CTRL or SPACE - fire
P - pause
ESC - return to menu / quit



DISPLAY SETTINGS

By default, game will run windowed in x4 zoom mode. Using the SIZE option in the main menu you can adjust the zoom (x1-x4) or switch to fullscreen ("immersion" mode).



CREDITS

Original Game: Mervyn Estcourt
Programming, Graphics and Sound: Nenad Jalsovec
Sound player: fmod
Random Number Generation: Mersene Twister
Thanks to everyone at RetroRemakes forums



MINIMAL SYSTEM REQUIREMENTS

Windows 2000/XP
Pentium 2 CPU
256 Mb RAM
Decent OpenGL compatible graphics card



CONTACT:

nenad (at) 16x16 (dot) org


(c) 2007 http://www.16x16.org

THIS GAME IS FREEWARE!

