Compounds | |
| struct | SLevelBlock |
Defines | |
| #define | LEVEL_WIDTH 128 |
| #define | LEVEL_HEIGHT 100 |
| #define | LEVEL_SIZE (4 * LEVEL_WIDTH * LEVEL_HEIGHT) |
| #define | MAX_LEVELS 20 |
Functions | |
| void | level_init () |
| void | level_done () |
| unsigned char* | level_load (int i, char *szfilename) |
| int | level_save (int i, char *szfilename) |
| unsigned char* | level_pointer (int i, int x, int y) |
| SLevelBlock | level_get_block (int i, int x, int y) |
| void | level_delete (int i) |
Variables | |
| vector<unsigned char * > | apLevels |
License: GNU GPL Version 2 (*not* "later versions")
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http://www.scorpioncity.com/djgame.html Copyright (C) David Joffe. Generated: 23 Sep 2001 |