Compounds | |
| struct | SScore |
| A single entry on the high score list. More... | |
Defines | |
| #define | FILE_HIGHSCORES "hiscores.dat" |
| Default high score list file. | |
| #define | MAX_HIGHSCORES 10 |
| Maximum size of high score list. | |
| #define | FILE_IMG_HIGHSCORES "data/hiscores.tga" |
| High-scores background "skin" (image file). | |
Functions | |
| void | ShowHighScores () |
| Display high scores. | |
| bool | LoadHighScores (const char *szFilename=FILE_HIGHSCORES) |
| Load high scores from given file. | |
| bool | SaveHighScores (const char *szFilename=FILE_HIGHSCORES) |
| Save high scores to given file. | |
| bool | IsNewHighScore (int nScore) |
| Test if the given score will make the high score list. | |
| void | AddHighScore (const char *szName, int nScore) |
| Add a new entry to the list, automatically sorted. Before calling this, use IsNewHighScore() to see if you should. | |
| void | GetHighScore (int nIndex, SScore &Score) |
| Get high score at a particular index. Always succeeds if index is in range [0, MAX_HIGHSCORES). | |
License: GNU GPL Version 2 (*not* "later versions")
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http://www.scorpioncity.com/djgame.html Copyright (C) David Joffe. Generated: 23 Sep 2001 |