// Rooms must be listed in desired order. RoomNum property is not actually used.


[#roomMemberName: "r_lobby", #roomName: "lobby", #playerPosition: vector( -60.9197, -25.4906, 67.6704 ), #npcNames: ["romance", "youngwhit", "ijamo", "chuck"], #positions:   [vector( -20.5096, 58.8589, 44.1844 ), vector( 9.5596, -32.0100, 64.1012 ), vector( 75.3532, 2.0898, 12.7221 ), vector( 40.1688, -16.5231, 14.7796 )], #rotations: [vector( 0.0000, 0.0000, random(359)), vector( 0.0000, 0.0000, random(359)), vector( 0.0000, 0.0000, random(359)), vector( 0.0000, 0.0000, random(359)) ], #ambientMusic: "track1_loop", #danceMusic: "track1_01_48", #danceMoveDelay:0, #danceDuration: 60000, #danceMoves: 40 ]

[#roomMemberName: "r_dungeon", #roomName: "dungeon", #playerPosition:  vector( -35.3427, -45.3766, 14.1267 ), #npcNames: ["george", "gilbert", "darkstar"], #positions: [vector( 40.9092, 32.5966, 33.1891 ), vector( 23.7574, -45.2521, 10.5799 ), vector( -1.9749, 33.1135, 23.3359 )], #rotations: [vector( 0.0000, 0.0000, random(359)), vector( 0.0000, 0.0000, random(359)), vector( 0.0000, 0.0000, random(359)) ], #ambientMusic: "track2_loop1", #danceMusic: "track2_01_48", #danceDuration: 60000, #danceMoves: 50 ]

[#roomMemberName: "r_sandcastle", #roomName: "sandcastle", #playerPosition: vector( 4.4706, -44.3598, 13.8868 ), #npcNames: ["rain", "tnt", "jesse"],  #positions: [vector( -32.6587, 77.4190, 12.1557 ),vector( -50.4920, -11.2548, 51.5), vector( 52.3995, -46.7573, 13.24)], #rotations: [vector( 0.0000, 0.0000, random(359)), vector( 0.0000, 0.0000, random(359)), vector( 0.0000, 0.0000, random(359)) ], #ambientMusic: "track3_loop", #danceMusic: "track3_01_48", #danceDuration: 60000, #danceMoves: 60]

[#roomMemberName: "r_aquarium", #roomName: "aquarium", #playerPosition: vector( -0.9597, -43.7410, 13.9382 ), #npcNames: ["hamster", "inglewood", "crystal"], #positions: [vector( 13.3653, -16.9840, 12.6649 ), vector( -56.0415, -11.4332, 23.9928 ), vector( 6.1, 62.9, 23.2)], #rotations: [vector( 0.0000, 0.0000, random(359)), vector( 0.0000, 0.0000, random(359)), vector( 0.0000, 0.0000, random(359)) ], #ambientMusic: "track4_loop1", #danceMusic: "track4_00_48", #danceDuration: 60000, #danceMoves: 70]

[#roomMemberName: "r_cloud", #roomName: "cloud", #playerPosition:  vector( -32.2664, -46.6061, 14.1654 ), #npcNames: ["dc", "jiggy", "isis"], #positions: [vector( -33.4, -30.4, 50.5 ), vector( 16.7721, -10.6752, 69.8895 ), vector( -38.0161, 27.6191, 105.5669 )], #rotations: [vector( 0.0000, 0.0000, random(359)), vector( 0.0000, 0.0000, random(359)), vector( 0.0000, 0.0000, random(359)) ], #ambientMusic: "track5_loop1", #danceMusic: "track5_01_48", #danceDuration: 60000, #danceMoves: 80 ]
