CLACK
current version: 2.2

copyright 2005 
by
Karl-Wilhelm Haase






v0.9 + v1.0
the mystery tile is now implemented, but for now the hit-detection for diagonals works
not properly


v1.1
detection for all directions should now work correct
new missions created
20 new levels created
maniac mode a little easier (a little little)


v1.2
combo detection included
indroducing the white tile (????....)


v1.3 (28.08.2005)
manual written
50 levels created
bonus missions added
scoring adjusted
offered to the depot at allegro.cc/


v1.4 (30.08.2005)
corrected bad code in the highscore section
corrected code which prevented the mystery tile to appear in the maniac mode
corrected some spelling faults in the manual 
some cosmetic changes and code optimizing

v1.5 (04.09.2005)
eliminated the ghost tile appearance after combos occur;
corrected a bug which caused falling tiles to be scored to the benefit of the player
in the 'dispose tiles' and 'build clack' missions;
corrected the bonus count after the bonus missions 

v1.5.5 (26.9.2005)
compiled with Allegro Version 4.2.0 (RC2)
eliminated wrong code in the routine for detection of diagonals;
extended setting menus; 
all settings will now be stored

v.1.5.6 (27.9.2005)
somehow some code appeared double in the program and caused false scoring in the 
bonus missions - fixed!
setting menus overworked 

v.1.6 (29.9.2005)
added pausemenu
another (count) bug in the maniac mission found and fixed 

v2.0 (22.10.2005)
source code completely overworked (not cleaned!)
made the game bilingual english/german
implemented the third and last game mode

GAME FINISHED!!(???)

v2.1 (23.10.2005)
due to some complaints about crashes some changes to arrays 

v2.2 (26.10.2005)
found the array bug
reports say that this version runs stable
corrected the restore of saved keyboard settings and a bug concerning rows with white tiles in bonus rounds


Oktober 2005

K.W.Haase
car.nickel@freenet.de