Windowed : False
Hide Mouse : True
Resource Directory : C:\Documents and Settings\Bobby\My Documents\Visual Studio 2008\Projects\Physics Game\Physics Game\bin\Debug\Resources
Loading  Settings...
Done.
Screensize : 1024 , 768
Initialising Texture Manager...
Done.
Initialising Grafix Device...
Configuring Device...
Device Reset
Done.
Done.
Initialising Input Devices...
--Initialising Keyboard
--Keyboard Initialised
--Initialising Mouse
--Mouse Initialised
Done.
Device Lost
Device Reset
HiResTimer Started.
Initialise Begun. Time : 5.69192670809571E-05
Initialising Sound Manager...
Done.
--Camera Initialised
Initialising GUI...
Loading Menus...
GUI.AddMainMenu : Menus\MainMenu.mnu
GUI.AddLevelSelectMenu : Menus\newLevelSelect
GUI.AddLevelSelectMenu : Menus\newLevelSelect2
GUI.AddGameOverMenu : Menus\gameover.mnu
GUI.AddPauseMenu : Menus\PauseMenu.mnu
GUI.AddLevelCompleteMenu : Menus\LevelComplete.mnu
Done.
Done.
Loading Level List...
--Number of levels in list : 10
--Number of levels in list : 5
Done
Loading  Profile...
Done.
Initialise Complete. Time : 2.41714572906494
SoundManager.AddSound : "sounds\twinkle 2.mp3"
SoundManager.AddSound : "music\Soundtracks\Orientation.mp3"
SoundManager.AddSound : "music\Soundtracks\Station-Ska.mp3"
SoundManager.AddSound : "music\Soundtracks\stray strumming.mp3"
SoundManager.AddSound : "sounds\Crowd_cheer6.mp3"
GUI raised event : New Game
New Game
New Game : Level 9
--Physics Engine Initialised
SoundManager.AddSound : "sounds\water-splash-1 pacdv.mp3"
SoundManager.AddSound : "sounds\twinkle 2.mp3"
SoundManager.AddSound : "sounds\twinkle 2.mp3"
--Level Initialised
--Level Loadeding
New Game Completed
LevelEditor.LoadLevel_Background thread started : levels\gardens.lvl : Time 21.9762131151156
SoundManager.AddSound : "Sounds\twinkle 1.mp3"
SoundManager.AddSound : "Sounds\sci_fi_machine_loop_13.wav"
LevelEditor.LoadLevel_Background thread completed, Time : 27.2709993310456
--Level Loading Thread has finished, so start fade and reset/create Player
--Player Initialised
Loading Player : "player1.txt"
SoundManager.AddSound : "sounds\woosh_8.mp3"
SoundManager.AddSound : "sounds\WATER UNDERWATER HUMAN VOICE GASP FOR AIR BUBBLE 01.mp3"
SoundManager.AddSound : "sounds\water-splash-1 pacdv.mp3"
SoundManager.AddSound : "sounds\bottle_pop_3 pacdv.wav"
--Player Loaded
Player - SetPos : ( 20, 508 )
Level Complete!
GUI raised event : New Game
New Game
New Game : Level 8
--Physics Engine Reset
--Level Cleared
--Level Loadeding
New Game Completed
LevelEditor.LoadLevel_Background thread started : levels\level 3.lvl : Time 161.946179574502
SoundManager.AddSound : "Sounds\sci_fi_machine_loop_13.wav"
LevelEditor.LoadLevel_Background thread completed, Time : 167.023123135732
--Level Loading Thread has finished, so start fade and reset/create Player
--Player Reset
Player - SetPos : ( 68, 920 )
Level Complete!
GUI raised event : New Game
New Game
New Game : Level 7
--Physics Engine Reset
--Level Cleared
--Level Loadeding
New Game Completed
LevelEditor.LoadLevel_Background thread started : levels\level 1.lvl : Time 277.15653230796
SoundManager.AddSound : "Sounds\sci_fi_machine_loop_13.wav"
SoundManager.AddSound : "Sounds\sci_fi_machine_loop_13.wav"
LevelEditor.LoadLevel_Background thread completed, Time : 280.240924515743
--Level Loading Thread has finished, so start fade and reset/create Player
--Player Reset
Player - SetPos : ( -56, 964 )
GUI raised event : New Game
New Game
New Game : Level 6
--Physics Engine Reset
--Level Cleared
--Level Loadeding
New Game Completed
LevelEditor.LoadLevel_Background thread started : levels\puzzle.lvl : Time 307.066220979507
SoundManager.AddSound : "Sounds\sci_fi_machine_loop_13.wav"
LevelEditor.LoadLevel_Background thread completed, Time : 307.4899020219
--Level Loading Thread has finished, so start fade and reset/create Player
--Player Reset
Player - SetPos : ( 500, 332 )
Player Died
Player 0 raised event : PlayerDeath
Player - SetPos : ( 500, 332 )
Level Complete!
GUI raised event : Exit Game
ExitGame Called
Device Lost
