[BDD_Cave_Config]
Name=DECISIONS
Colour=3
Magicwall_Timer=35
Diamonds_Needed_1=10
Diamonds_Needed_2=10
Diamonds_Needed_3=15
Diamonds_Needed_4=18
Diamonds_Needed_5=22
Diamond_Worth=10
Extra_Diamond_Worth=20
Timer_1=120
Timer_2=80
Timer_3=120
Timer_4=135
Timer_5=160
[Cave_Data]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
WSr..r....r......r.....r...............W
W.......r......r..r.rrr....r...........W
W..r.rr...w.....r.r...r..r.rr...r.r....W
Wr.......w......r....r.................W
W.......w..r......r.r..r...............W
W......w..r..r..r...........r......r...W
W ....w.w.....r...r....................W
W ...w...w.r.rmmmmmmmmmmm........r.r...W
W ..w.....wr..mdddddddddm......r.......W
W .wr......w..mdddddddddm........r...r.W
W w...r.....w.mmmmmmmmmmm....r.........W
W r..........wr..................rr....W
Wq....r......w..............rr.......r.W
Wq...r.......wrrr..rr.r...r.....r......W
Wq....r......w....r....................W
W ....r......w............r...r...r.rq.W
W ....r......w.......rr...r....r.......W
W .q..r......wrr..r.............r..r..rW
W  ....r.....w.......r.rr........r..r.rW
W rX.........w..r...r......r.........rrW
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[End_Of_Cave_Data]
1234567890123456789012345678901234567890

Notes:
The name of the cave that appears during level start. 16 Characters max.
Colour of caves are 0 To 5.....0=Gray, 1=Green, 2=Blue, 3=Purple, 4=Red, 5=Yellow
The magic wall duration (once activated)
Diamonds needed For level 1 To 5
Diamond Worth is the value of Each diamond collected
Extra Diamonds worth After the minimum amount of diamonds has been collected
Timer is number of seconds allowed To complete a cave

Format For cave...40 across by 22 down
'W' = (Capital 'W') Metal Wall (Cannot be destroyed)
'w' = (Lower 'w') Brick wall (Can be blown up by using butterflies Or guards)
'.' = Dirt
' ' = Space (duh!)
'r' = Boulder
'S' = Entrance For Rockford
'X' = Exit
'B' = Butterfly
'q' = Guard
'd' = Diamond (colour of diamond is generated by the game)
'a' = Amoeba

