[BDD_Cave_Config]
Name=FUNNEL
Colour=0
Magicwall_Timer=8
Diamonds_needed_1=15
Diamonds_needed_2=20
Diamonds_needed_3=20
Diamonds_needed_4=25
Diamonds_needed_5=30
Diamond_Worth=10
Extra_Diamond_Worth=20
Timer_1=120
Timer_2=120
Timer_3=120
Timer_4=120
Timer_5=140
[Cave_Data]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Wr.rr..  r..r..r.r..Sr..r.rr..r.rr...r.W
W.w.rr......r..r...r....w...r......r.r.W
Wrrw.r... r.. r..r.r..rwr.... .. ..r.rqW
W...wr..r. q.....r. ..wr.  .....rrrr..rW
W.rr.wrr... r..r.r...wr. r......rrrr..rW
W. r..wr..r.r ..r.rrw... rrr. ...rrr..rW
W...rr.w. q..r..r.rw.....r.rr..r.r.rr..W
W..r.r..w.rr.... .w...r.. rrr..r....r..W
W... .rr.w....r. wqrr. ...rrr..r.r... rW
Wr.r...r.rw.....wr..r. .r....r.  ..r.rrW
W......r.rrw...w. ..rr..r.... ...r.....W
W.rr......r....r...r..r.r ..r.rr... r..W
W.rr......r.mmm..r....r...r......r.rr..W
W..r... r...r..r.r..r.rr... .....r.rr..W
W..r..r. .r....r.....r.  ......rrr..r. W
Wr.. r....r..r.r....r.  .......rrr..r..W
Wr...r..r.  ..r.  .... rrrr..r.r.rr..rrW
W. r..q r....r.rr......rrrr..r. .rr.. rW
Wr.rr..r.rr... .r.r. ...rrr..r.... ...rW
W...rr.r.rr... .r.r.X...r r..r.r....r..W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[End_of_Cave_Data]
1234567890123456789012345678901234567890

Notes:
The name of the cave that appears during level start. 16 Characters max.
Colour of caves are 0 to 5.....0=Gray, 1=Green, 2=Blue, 3=Purple, 4=Red, 5=Yellow
The magic wall duration (once activated)
Diamonds needed for level 1 to 5
Diamond Worth is the value of each diamond collected
Extra Diamonds worth after the minimum amount of diamonds has been collected
Timer is number of seconds allowed to complete a cave

Format for cave...40 across by 22 down
'W' = (Capital 'W') Metal Wall (Cannot be destroyed)
'w' = (Lower 'w') Brick wall (Can be blown up by using butterflies or guards)
'.' = Dirt
' ' = Space (duh!)
'r' = Boulder
'S' = Entrance for Rockford
'X' = Exit
'B' = Butterfly
'q' = Guard
'd' = Diamond (colour of diamond is generated by the game)
"A" = Amoeba

There are 40 Columns of cave data, beginning with 0 and ending with 39.
There are 22 lines of cave data, beginning with 0 and ending with 21.


NB.
Try and avoid using the Amoeba and Magic Wall in the same level if you can.


NB.
Try and avoid using the Amoeba and Magic Wall in the same level if you can.