[BDD_Cave_Config]
Name=CROWD
Colour=0
Magicwall_Timer=0
Diamonds_needed_1=6
Diamonds_needed_2=6
Diamonds_needed_3=6
Diamonds_needed_4=6
Diamonds_needed_5=6
Diamond_Worth=50
Extra_Diamond_Worth=0
Timer_1=120
Timer_2=120
Timer_3=150
Timer_4=150
Timer_5=240
[Cave_Data]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Wr.rd.rrr.w...drr..rw...d...r.w...dr.r.W
W... .r.r.w...r r..rwr....r..rwr...r.rrW
W.... ..rrw.r....r..w..r. rr..w....r.rrW
Wr.r.. rrrw.r.... ..wr......r.wr......rW
Wr. ...r..w.  ..r.rrw.......r.wr...... W
Wrr..r....w...r.....wr.rr.....wr..r r..W
W..r.rr..rwrr...r...wr.rr.....wr..r. .wW
W..r...r..w...r.r..rwr..r. .rrw. r..qwrW
Wr.r.wwwwwwwwwqwwwwwwwwwrwwwwwwwww..w. W
W.r.  .....rrrr..r.r.rr..rr... r..rwr..W
Wr.rr......rrrr..r. . r...r..r.rr.wr.rrW
W. .r.r. w..rrr..r.... ...r.....rw.r.rrW
W. .r.r. wr.wwwwwwwwwwwwwwwwwrr.w..r..XW
Wr.. rrr.wr....r...r... .rr....w.r.rr.rW
Wr...rrr.wr.r... r..r.r...r.rrw.....r..W
W .r....rw  ..r.rrr.......r.rw...... ..W
W..r.... w..r......r.rr.....wr..r.r...rW
Wr.rr..r.wr...r....rSrr......r..rq..r..W
Wr...r...w..r.rq......r... r.. r..rdr..W
Wrr.d. ..w..r.rr......r..r. r.q.rr.r...W
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[End_of_Cave_Data]
1234567890123456789012345678901234567890

Notes:
The name of the cave that appears during level start. 16 Characters max.
Colour of caves are 0 to 5.....0=Gray, 1=Green, 2=Blue, 3=Purple, 4=Red, 5=Yellow
The magic wall duration (once activated)
Diamonds needed for level 1 to 5
Diamond Worth is the value of each diamond collected
Extra Diamonds worth after the minimum amount of diamonds has been collected
Timer is number of seconds allowed to complete a cave

Format for cave...40 across by 22 down
'W' = (Capital 'W') Metal Wall (Cannot be destroyed)
'w' = (Lower 'w') Brick wall (Can be blown up by using butterflies or guards)
'.' = Dirt
' ' = Space (duh!)
'r' = Boulder
'S' = Entrance for Rockford
'X' = Exit
'B' = Butterfly
'q' = Guard
'd' = Diamond (colour of diamond is generated by the game)
"A" = Amoeba

There are 40 Columns of cave data, beginning with 0 and ending with 39.
There are 22 lines of cave data, beginning with 0 and ending with 21.


NB.
Try and avoid using the Amoeba and Magic Wall in the same level if you can.