[BDD_Cave_Config]
Name=TRACKS
Colour=5
Magicwall_Timer=0
Diamonds_Needed_1=12
Diamonds_Needed_2=12
Diamonds_Needed_3=12
Diamonds_Needed_4=12
Diamonds_Needed_5=12
Diamond_Worth=25
Extra_Diamond_Worth=60
Timer_1=150
Timer_2=130
Timer_3=120
Timer_4=110
Timer_5=100
[Cave_Data]
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W............S.........................W
Wwwwwwwwwwwww wwwwwwww.................W
Ww....d.............dw.................W
Ww.....wwwwww wwwwww.w.................W
Ww.....wd.........dw.w.................W
Ww.....w.wwww wwww.w.w.................W
Ww.....w.wd.....dw.w.w.................W
Ww.....w.w.ww ww.w.w.w.................W
Ww.....w w w   w w w w.................W
Ww.....wqwqwqqqwqwqwqw.................W
Ww.....w w w   w w w w.................W
Ww.....w.w.wwwww.w.w.w.................W
Ww.....w.wd.....dw.w.w.................W
Ww.....w.wwwwwwwww.w.w.................W
Ww.....wd.........dw.w.................W
Ww.....wwwwwwwwwwwww.w.................W
Ww.  qd.............dw.................W
Wwwwwwwwwwwwwwwwwwwwww.................W
W......................................W
W......................................X
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
[End_Of_Cave_Data]
1234567890123456789012345678901234567890

Notes:
The name of the cave that appears during level start. 16 Characters max.
Colour of caves are 0 To 5.....0=Gray, 1=Green, 2=Blue, 3=Purple, 4=Red, 5=Yellow
The magic wall duration (once activated)
Diamonds needed For level 1 To 5
Diamond Worth is the value of Each diamond collected
Extra Diamonds worth After the minimum amount of diamonds has been collected
Timer is number of seconds allowed To complete a cave

Format For cave...40 across by 22 down
'W' = (Capital 'W') Metal Wall (Cannot be destroyed)
'w' = (Lower 'w') Brick wall (Can be blown up by using butterflies Or guards)
'.' = Dirt
' ' = Space (duh!)
'r' = Boulder
'S' = Entrance For Rockford
'X' = Exit
'B' = Butterfly
'q' = Guard
'd' = Diamond (colour of diamond is generated by the game)
'a' = Amoeba

