ANARCHY v1.1

Original game (c) 1986 Hewson Consultants


Remake:

Coding - Andrew Pointon (The Caffeine Kid)
Graphics - Trevor Storey (Smila)
Music - Russ Hoy (Enigma)


Visit www.tcksoft.co.uk if you would like to play more of my games.


Story
~~~~~

Anarchy has broken out on the planet Sentinel 4 and rebels have taken over. 

You have been chosen for a mission: break into the rebels' ammunition depot and 
destroy the entire supply, thus dealing a crushing blow to the rebellion. You have 
been given an ACE Mk.2 Interceptor tank with which to carry out your mission.

Playing the Game
~~~~~~~~~~~~~~~~

Shoot the "red boxes of ammo" and the "red pyramid warheads" for points.

you can only fire in the direction you are facing, and if there isnt a space between
you and the ammo or warhead, there is no space to turn. Find a way of positioning
yourself so that you can face them - they are all possible, but some may be puzzling.

Destroy them all and a beacon will appear showing where to place your tank to be 
beamed to the next ammo-dump in the complex.

The rebels are trying to destroy you before you accomplish your mission, with their
orbital laser, but your jamming device can keep them from getting a lock for a while.
Keep an eye on the timer, when it runs out the jammer will fail, and the laser will be
able to destroy you.

There are security droids and enemy tanks in the complex, which will try and tag you with
and electronic marker - if you are touched and marked, the laser will be able to lock on
despite your jamming-device!

Extra lives are awarded every 50,000 points.

This version (like the original game) has 16 levels. The original crashed after level 16, 
and didnt have an end sequence, the remake will take you back to level 1 to rack up a higher 
score.

The top five scores are saved to disk, along with the level reached.

Controls
~~~~~~~~

Cursor Keys or Joypad to move the tank
Control-Key or Fire Button 1 to shoot

"P" to pause the game

The game is fullscreen by default, but if you wish to play it in a window then use the switch 
"/window" on the command line.

History
~~~~~~~
v1.0 - Initial release

v1.1 - Outer walls coloured, camera tracking changed, planet explosions on title screen, more 
little bits. I've also added basic frame-skipping code added to hopefully make the game more 
playable on low end machines (not guarenteed). The recommended spec for the game is around 1ghz
for the ultimate smooth gameplay.

Final Words
~~~~~~~~~~~

If you have any comments, ideas or questions, feel free to email me.

Andy/TCK

caffeinekid@yahoo.com