======================
BEJEWELED
for Windows
version 1.5
October 29, 2001

by PopCap Games
http://www.popcap.com
======================

Thanks for downloading Bejeweled. We hope you enjoy the game!

VERSION HISTORY

1.5 Update checking added
1.41 Game continue functionality added
1.3 Framework fixes, resolved sound issue
1.2 Fixed bugs, added debug code for crashes, Timetrial difficulty modified.
1.1 Bug fixes.
1.0 Initial release!

=================
TABLE OF CONTENTS
=================

-  1.0 Required Specs And Recommended Specs
      	1.1 Required Specs
      	1.2 Recommended Spec

-  2.0 Troubleshooting/Compatibility
        2.1 Direct X
        2.2 Screen Color Depth	
        2.3 Bug Reporting

-  3.0 Instructions
        3.1 Goal
        3.2 Controls
        3.3 Hints
        3.4 Options
        3.5 Game Modes
        3.6 Normal Mode
        3.7 Timetrial Mode
        3.8 Scoring

-  4.0 Registration
        4.1 Benefits of Registering
        4.2 How to Register

-  5.0 Bejeweled on the Internet

-  6.0 Technical Support

-  7.0 Credits

-  8.0 Software Use Limitations And Limited License

-  9.0 Copyright Information 

================================
1.0 REQUIRED SPEC / MINIMUM SPEC
================================

1.1 REQUIRED SYSTEM REQUIREMENTS

BEJEWELED for Windows requires an IBM PC or 100% compatible computer,
with a Pentium II 200 Mhz or better processor. Your computer must have
at least 32 megabytes of RAM.

Operating System: you must be utilizing Windows 95, 98, 2000, or ME
with Direct X to play BEJEWELED for Windows on your system.

Controls: a keyboard and a 100% Microsoft compatible mouse are required.

Sound: you must have a Direct X certified sound card installed.

Video: you must have your desktop set to 16-bit or 32-bit Color
(256 Colors will not work).

1.2 RECOMMENDED SYSTEM REQUIREMENTS

PopCap recommends an IBM PC or 100% compatible computer, with a
Pentium II 300 Mhz or better processor.

===================================
2.0 TROUBLESHOOTING / COMPATIBILITY
===================================

For Updates To This List Go To www.popcap.com.

2.1  Direct X

If you need the latest version of Direct X, go to
http://www.microsoft.com/directx.

2.2  Screen Color Depth

Bejeweled requires you to be running in 16bit color or better. It
may not function in Windowed mode properly in 256 colors. If you
are running in 256 colors, the game will try to switch to full
screen mode.

In addition, the game may run slowly in windowed mode in 32 bit
color. If this occurs, switch to full-screen mode, or change
your color depth to 16 bits.

2.3  Bug Reporting

Though we've tried our best to squash all the bugs, every once in
a while something we didn't expect pops up...

If you should come across a bug in Bejeweled, please report it to
bugs@popcap.com.

If for some reason the program crashes, it will try to capture any
pertinent data and give you instructions on how to send that data
to PopCap. This is very helpful for tracking down glitches! This 
information is also stored in a file called CRASH.TXT in your
Bejeweled directory (C:/PROGRAM FILES/POPCAP GAMES/BEJEWELED by
default). If you can, include this text file with any email you
send to PopCap about crashes.

================
3.0 INSTRUCTIONS
================

3.1 GOAL

The object of the game is to score as many points as possible by
swapping adjacent gems to create sets, either horizontal or
vertical, of 3 or more identical gems.

3.2 CONTROLS

Swap any two adjacent gems by clicking on one, then the one you
want to swap it with. The gems must be adjacent vertically or
horizontally (not diagonally).

You must create a valid set of three or more identical gems with
each move, or the gems will revert back to their original position.

Sets can be either horizontal or vertical, and can contain more
than 3 gems. When you have successfully created a set, they will
disappear and new gems will fall into place, possibly creating
a chain reaction or 'cascade' of more sets.

You can also swap gems by clicking on one, then dragging it in
the direction you want to swap. This can be faster and more
efficient once you're used to it!

3.3 HINTS

You can get a Hint at any time by clicking the purple Hint button
on the left-hand control bar. This will cause a gem onscreen to
flash briefly, indicating that it can be used to create a set.

However, every time you use the Hint button, you will lose points!

In Timetrial mode, you will also lose several seconds of time.

3.4 OPTIONS

You can adjust the volume for the sound effects and music separately.

You can also toggle between full-screen and windowed mode, depending
on your preference. The game may run slower in windowed mode,
especially if you are running your desktop at 32-bit color instead
of 16 bit.

>From the Options screen you can also access some basic Help and
the Registration system (see Registration later in this document).

3.5 GAME MODES

You can play BEJEWELED in either Normal or Timetrial mode. Switch
modes by clicking the appropriate button on the left-hand control
bar. You will have to abandon your game in progress to switch game
modes.

3.6 NORMAL MODE

In Normal mode, there is no timer and you can take as long as you 
like to make each move. The game will end when there are no more
available moves.

Every set or cascade you create will cause the Bonus Bar at the
bottom of the screen to increment upwards. When the Bonus Bar is
full, you will proceed to the next level.

Each successive level increases the value of all sets and combos!

3.7 TIMETRIAL MODE

Timetrial mode is for experienced Bejeweled players who want a
fast-paced challenge. In Timetrial, the Bonus Bar at the bottom of
the screen continually counts down towards zero. When it hits the
bottom, your game is over.

You can replenish the Bonus Bar by creating sets and combos. The
bigger the combo or cascade, the more the Bonus Bar will be
regenerated.

Filling the Bonus Bar will take you to the next level. Sets and
combos are worth more on each successive level, but the timer will
also count down much faster!

You can press any key to PAUSE the game while playing Timetrial.

3.8 SCORING

You receive a base score of 10 points for each set you create. 

Sets of 4 or 5 gems are worth 20 or 30 points respectively.

Each set triggered after the first in a single move (a combo or
cascade) is worth more points. The first combo is worth 2x the
normal points, the second 3x, and so on.

Completing 2 sets at once is worth double the normal points for both.

Each successive level in Normal mode adds 0.5 to the point
multiplier for all these events, so a basic set is worth 15 points
on level 2.

Timetrial mode starts out at double the value of Normal mode, so
sets are worth 20 points. Each successive level in Timetrial adds
0.5 to this multiplier, so on level 2 sets are worth 30 points.

==================
4.0 REGISTRATION
==================

If you enjoy playing the Trial version of Bejeweled, sooner or later
you'll need to register!

4.1 BENEFITS OF REGISTERING

When you register, it removes all the annoying nag screens and waits
from the program, and enables the High Score list, so you can keep
track of your top games in both Normal and Timetrial modes, both
daily and all-time.

4.2 HOW TO REGISTER

To register online, go to www.popcap.com/bejeweled and follow the 
instructions there. You will receive a license code which you
must enter, along with the name you used in the registration
process, to activate your registered version.

Once you have your license code, you can get to the
registration screen by selecting REGISTER from the Options menu, or
by clicking on the link that appears on the loading screen.

Make sure to type in your name and license code exactly as they
appeared in the email sent to you confirming your registration!

You should save a copy of your license code somewhere safe, in
case you need to reinstall Bejeweled someday.


==============================
5.0 BEJEWELED ON THE INTERNET
==============================

PopCap Games, the creators of Bejeweled, have their home site at: 
www.popcap.com

Here you'll find Bejeweled (also known as Diamond Mine) and a host of
other fun web games.

You can also play Bejeweled on the Microsoft Gaming Zone at
 www.zone.com.


======================
6.0 TECHNICAL SUPPORT
======================

If you are experiencing problems with Bejeweled, you can contact us at:
techsupport@popcap.com.

If you can, including the following information along with a 
description of your problem will help us to help you!

	-Title Of Game
	-Computer Manufacturer
	-Operating System (Windows 95, DOS 6.22, Etc.) 
	-CPU Type And Speed In Mhz
	-Amount Of RAM
	-Sound Card Type And Settings (Address, IRQ, DMA) 
	-Video Card
	-Mouse Driver And Version
	-A Copy Of The CONFIG.SYS And AUTOEXEC.BAT Files 

============
7.0 CREDITS
============

Bejeweled was created by PopCap Games.

Game Design: Jason Kapalka
Programming: Brian Fiete
Biz Guy:     John Vechey
Art:         Josh Langley
Music:	     Skaven
      (http://artists.mp3s.com/artists/88/skaven.html)

Thanks to all our beta testers and players on the Zone and
PopCap.com for their valuable feedback!

Thanks also to Howard Tomlinson from Astraware, for the Hints
and tap-and-drag idea. Visit www.astraware.com if you want a
Palm OS version of Bejeweled!


=================================================
8.0 SOFTWARE USE LIMITATIONS AND LIMITED LICENSE
=================================================

GENERAL PRODUCT LICENSE.

This Copy Of BEJEWELED for Windows (The "Software") Is Intended Solely
For Your Personal Non-Commercial Home Entertainment Use.  You May Not
Decompile, Reverse Engineer, Or Disassemble The Software, Except As 
Permitted By Law.  PopCap Games, Inc And Its Licensors Retain All
Right, Title And Interest In The Software Including All Intellectual
Property Rights Embodied Therein And Derivatives Thereof.  The Software,
Including, Without Limitation, All Code, Data Structures, Characters, 
Images, Sounds, Text, Screens, Game Play, Derivative Works And All
Other Elements Of The Software May Not Be Copied, Resold, Rented,
Leased, Distributed (Electronically Or Otherwise), Used On A 
Pay-Per-Play, Coin-Op Or Other For-Charge Basis, Or For Any Commercial
Purpose. Any Permissions Granted Herein Are Provided On A Temporary
Basis And Can Be Withdrawn By PopCap Games, Inc At Any Time.
All Rights Not Expressly Granted Are Reserved.

ACCEPTANCE OF LICENSE TERMS.

By Acquiring And Retaining This Software, You Assent To The Terms And
Restrictions Of This Limited License. If You Do Not Accept The Terms
Of This Limited License, Do Not Install or Use This Software.


==========================
9.0 COPYRIGHT INFORMATION
===========================

BEJEWELED for Windows (C)2001 PopCap Games, Inc.  
All Other Copyrights And Trademarks Are Property Of Their Respective
Owners.  All Rights Reserved.


