// 10 Min Space Strategy language file v1.02
// czech v1.02
// by Pavello, pavel_lo@centrum.cz

langname	= "etina"

// Remarks:
// - Strings must be enclosed by "" chars. (Max. 512 chars in a row.)
// - Numeric values must be replaced with %d (or %d.%d).
//   (In this row % must be replaced with %% !)
// - Insertion of another string: %s
// - Linewrap: | (Max. 10 line in a string!)
//
// Colors: $ sign + code
//   (Always 2 chars together. The $ sign can't be alone, especially on the end of the string!)
//   (At the linewrap sign (|) the default color will be active again.)
// Color code:
//	$$ -> default (white),
//	$0 -> black,
//	$w -> white,
//	$r -> red,
//	$g -> green,
//	$b -> blue,
// 	$1 -> special #1 (light blue)
//	$2 -> special #2 (orange)
//	$: -> color of the actual player

loading			= "Natm . . ."

// --- main menu
mmbutton_newgame	= "Nov hra"
mmbutton_load		= "Nast hru"
mmbutton_options	= "Nastaven"
mmbutton_credits	= "Vvoji"
mmbutton_quit		= "Konec"

mm_surequit		= "Opravdu chce odejt?"

// --- ingame menu
imbutton_continue	= "Pokraovat"
imbutton_load		= "Nast hru"
imbutton_save		= "Uloit hru"
imbutton_options	= "Nastaven"
imbutton_quit		= "Ukonit"

im_surequit		= "Opravdu chce odejt|do hlavnho menu?"

// --- save / load screen
sl_loadgame		= "Nast hru"
sl_loadselectslot	= "Vybert hru pro naten:"
sl_savegame		= "Uloit hru"
sl_saveselectslot	= "Vybert pozici pro uloen hry:"
sl_emptyslot		= "- Przdn pozice -"
button_load		= "Nast"
button_save		= "Uloit"
log_gameloaded		= "$1Hra natena..."
log_gamesaved		= "$1Hra uloena..."
dateformat		= day, month, year		// year, month, day	// (Don't use "" !)

// --- options menu
volume			= "Hlasitost"
musicvolume		= "Hlasitost hudby"
soundvolume		= "Hlasitost zvuk"
fullscreen		= "Na celou obrazovku"
widescreen		= "irokohl zobrazen"

// --- buttons
ok	= "OK"
skip	= "Peskoit"	// on battle window, to skip to the end of the battle
yes	= "Ano"
no	= "Ne"
back	= "Zpt"
start	= "Zat hru"
cancel	= "Zruit"

// --- race creation
defplayername		= "Hr %d"
playerssetup		= "Nastaven hr"
gameoptions		= "Nastaven hry"
human			= "lovk"
computer		= "Pota"
settings		= "Nastavit"
randomize		= "Nhodn"
color			= "Barva"
choose_color		= "Vyber barvu"
delete			= "Odstranit"
addplayer		= "Pidat hre"
//addhumanplayer	= "Pidat lidskho hre"
//addcomputerplayer	= "Pidat potaovho hre"

configureplayer		= "Nastaven hre"
name			= "Jmno"
race			= "Rasa"
preferredplanettype	= "Typ domovskho svta"
credo			= "Krdo"
credo_descr		= "Popis krda"
selected_traits		= "Vybran vlastnosti"
traitpointsleft		= "Zbv bod vlastnost"
resettraits		= "Zruit"
randomizetraits		= "Nhodn"
traits			= "Vlastnosti"

mapsize			= "Velikost mapy"
custom			= "Vlastn"
width			= "ika"
height			= "Vka"
planetdensity		= "Hustota planet"		// bolygsrsg?
density			= "Hustota"
pd_ritka		= "Mal"	// rare
pd_kozepes		= "Stedn"	// medium
pd_suru			= "Velk"	// dense
randomfollowsequence	= "Nhodn poad hr"		// (may be 2 rows) // Random pass of turn - vletlenszer lpssorrend
tt_rfs			= "Pokud je zakrtnuto, poad hr v kadm kole je nhodn" // Ha ez be van kapcsolva, akkor a jtkosok minden krben ms-ms sorrendben kvetkeznek. 
showtipoftheday		= "Zobrazovat tipy dne"		// (may be 2 rows)
tt_stotd		= "Vypnout/zapnout tipy dne" // Napi tipp bekapcsolsa / kikapcsolsa. 

// --- UI
menu			= "Menu"
endturn			= "Ukonit|tah"		// (may be 2 rows)
empiredetails		= "Pehled Impria"
planet			= "planeta"
planettypeformat	= type-planet		// example: planet-type for "planet water" or type-planet for "water planet"	// (Don't use "" !)
unoccupied		= "-Neobsazen-"	// planet
unoccupied_anomaly	= "-Neobsazen-"	// anomaly
population		= "Populace"
growth			= "Rst"
maxpopulation		= "Max. populace"
fighters_pt		= "Bitevnk/K."
bombers_pt		= "Bombardr/K."
population_pt		= "Obyvatelstvo/K."
research_pt		= "Vzkum/K."
siege			= "Obleen"
launchcoloniser		= "Vypustit Kolonizr!"
foundcolony		= "Zaloit kolonii!"
createbase		= "Postavit zkladnu!"
duration		= "Trvn:"
turn			= "Tah"
aisturn			= "$:%s$$ thne . . ."
playersturn		= "$:%s$$ thne"

// --- in messagebox
planet_colonised	= "Kolonizovno planet"
successfully_colonised	= "Planeta $1%s$$|spn kolonizovna!"
planet_trait		= "Vlastnosti planety:"
research_levelup	= "Gratulujeme!|Doshl jsi %d|rovn v $1%s$$."
vs			= "vs."
total_effectivity	= "Bonusov|innost:"
rtrait_unlocked		= "Gratulujeme!|spn jsi odemkl|$1%s$$ !"
suredeleteplayer	= "Opravdu chce vymazat|tohoto hre?"
tipoftheday		= "Tip dne"
dividefleet		= "Rozdlit flotilu"
died			= "prohrl.."
wins			= "zvtzil!"

total_planets_controlled	= "Planet"
total_spacestations_controlled	= "Vesmrnch stanic"
total_fighters_controlled	= "Bitevnk"
asteroid_fields			= "Pol asteroid"
gas_clouds			= "Mraen plynu"
alien_wrecks			= "Mimozemskch vrak"
research_traits			= "Vzkum vlastnost"

// --- modicons (in the battle screen)
tt_modicon_warmonger			= "$1Vlen tv"
tt_modicon_initiative			= "$1Iniciativa"
tt_modicon_friendly_planet		= "$1Ptelsk planeta"
tt_modicon_overwhelm			= "$1Udoln"
tt_modicon_warfare_tech			= "$1Vlen technologie"
tt_modicon_ferocity			= "$1Zuivost"
tt_modicon_natural_armor		= "$1Pirozen brnn"
tt_modicon_banzai			= "$1Banzaj"
tt_modicon_monsterhunter		= "$1Lovec per"
tt_modicon_planetassault		= "$1Planetrn tok"
tt_modicon_spaceaces			= "$1Vesmrn esa"
tt_modicon_armada			= "$1Armada"
tt_modicon_heavytorpedoes		= "$1Tk torpda"
tt_modicon_armedcolonisers		= "$1Ozbrojen kolonizry"
tt_modicon_ancient_defenses		= "$1Prastar obrana"
tt_modicon_friendly_spacestation	= "$1Ptelsk vesmrn stanice"
tt_modicon_military_module		= "$1Vojensk modul na vesmrn stanici"

// --- races
race_name_human		= "Lid"
race_name_amazon	= "Amazonky"
race_name_insectoid	= "Hmyzci"
race_name_tentacle	= "Chapadlatci"
race_name_siliconitis	= "Kemkatci"
race_name_mechanizedmenace	= "Mechanick hrozba"
race_name_spacemonster	= "Vesmrn pery"

tt_race_descr_human		= "Lid. Chtj vechno a rychle, pestoe jejich nstroje|jsou na rovni kamenn palice a Trabantu.|Mno se, stav a udolvaj cokoli a kohokoli na sv cest."
tt_race_descr_amazon		= "Technomagick amazonky. Tm kad z nich by mohla bt na oblce|asopisu Vesmrn Kry. V jejich pokroil spolenosti nejsou dn|mui a mme informace zaloen na drbech, e posledn zahynul| pi havrii lodi. Ale to by mlo bt alespo 500 let tajn."
tt_race_descr_insectoid		= "Maj kolektivn vdom, l, krlovnu a naden dlnky|bez osobnosti. Nikdy neodpovaj, pracuj a stav cel den.|Vechny jejich tovrny jsou vestrann a mohou vyrbt cokoli.|Jejich pracovitost ped jen jejich plodnost."
tt_race_descr_tentacle		= "Chapadlatci jsou jednou z nejstarch ras. Tvrd,|e jsou schopni cestovat mezi dimenzemi a stali se tvory bez du|a domova. Po vky putuj galaxi a zotrouj nalezen rasy.|kaj tomu 'ukznn ptelstv', i kdy by|to mlo bt 'otroctv'."
tt_race_descr_siliconitis	= "Jedin ivotn forma bez humanoidnch znak.|Nemaj dn konetiny a hlavu, vypadaj jako kamenn koule|se schpnost stavt kosmick lodi. V ppad poteby mohou|nabt jakkoli podoby. Nejlpe je vystihuje slovo 'pizpsobivost'."
tt_race_descr_mechanizedmenace	= "Technologicky nesmrn pokroil rasa, kter nala zpsob, jak uzavt mysl|do mechanickho tla. Cenou za nesmrtelnost je vn vlka|a agresivita, protoe zapomnli veker emoce typick pro iv stvoen."

// --- tooltips for buttons
tt_endturn	= "Tmto tlatkem ukon svj tah a umon|protivnkovi odehrt jeho."
tt_launchcoloniser	= "Me vypustit konizan lo a zabrat nov planety.|To t stoj %d.%d populace."
tt_launchcoloniserlowpop = "Potebuje alespo $g2 populace$$ a $rmsto$$|pro vypoutn kolonizanch lod!"
tt_launchcolonisernocity = "Potebuje alespo $g2 populace$$ a $rmsto$$|pro vypoutn kolonizanch lod!"
tt_launchcoloniserinfo	= "Vypustit kolonizan lo."
tt_foundcolony		= "Obtuje kolonizan lo a postav novou kolonii na tto planet."
tt_foundcolonylowempire	= "Imperiln technologie nejsou na dostaten rovni.|Zkoumej imperiln technologi a bude moci ovldnout vce planet!"
tt_foundcolonyinfo	= "S kolonizan lod me obsadit przdn svt."
tt_createbase		= "Obtuje kolonizan lo|a postav zde stlou vesmrnou zkladnu."
tt_createbaselowempire	= "Imperiln technologie nejsou na dostaten rovni.|Zkoumej imperiln technologi a bude moci postavit vce vesmrnch stanic!"
tt_createbaseinfo	= "Na volnm polku me vybudovat vesmrnou stanici."

// --- planet tooltips
tt_planet_unknown	= "Ct, e je tady planeta, ale| jej pesn vlastnosti jsou ti neznm."
tt_planet_known		= "$1%s %s planeta.$$||"
tt_planet_similar	= "Tato planeta je velmi podobn tvmu domovskmu svtu,|take zde nebudou dn omezen populanho rstu."
tt_planet_different	= "Tato planeta se znan li od tvho domovskho svta,|take populace zde neporoste tak rychle."
tt_planet_enemy		= "Tuto planetu ovld protivnk!"
tt_planet_maxpop	= "maximln populace je %d.%.2d."
tt_planet_buildings	= "Mstn stavby:"
tt_planet_leftclick	= "Klikni levm tlatkem pro vce informac."

// --- planet types
large	= "Velk"
medium	= "Stedn"
small	= "Mal"

desert	= "poutn"
lava	= "lvov"
water	= "vodn"

// --- tooltips for spacestations and anomalies
tt_sstation_own		= "Tvoje vesmrn stanice."
tt_sstation_enemy	= "Vesmrn stanice protivnka."

tt_anomaly_smallasteroids	= "$1Mal pole asteroid$$||Umsti zde a 25 bitevnk a bude|pln kontrolovat tuto anomlii. Zvyuje|$grychlost vstavby a produkce$$ a o 25%."
tt_anomaly_bigasteroids		= "$1Velk pole asteroid$$||Umsti zde a 50 bitevnk a bude|pln kontrolovat tuto anomlii. Zvyuje|$grychlost vstavby a produkce$$ a o 50%."
tt_anomaly_smallcloud		= "$1Mal mrano plynu$$||Umsti zde a 25 bitevnk a bude|pln kontrolovat tuto anomlii. Zvyuje|$grst populace$$ a o 25%."
tt_anomaly_bigcloud		= "$1Velk mrano plynu$$||Umsti zde a 50 bitevnk a bude|pln kontrolovat tuto anomlii. Zvyuje|$grst populace$$ a o 50%."
tt_anomaly_smallwreck		= "$1Mal mimozemsk vrak$$||Umsti zde a 25 bitevnk a bude|pln kontrolovat tuto anomlii. Zvyuje|$grychlost vzkumu$$ a o 25%."
tt_anomaly_bigwreck		= "$1Velk mimozemsk vrak$$||Umsti zde a 50 bitevnk a bude|pln kontrolovat tuto anomlii. Zvyuje|$grychlost vzkumu$$ a o 50%."
tt_anomaly_life			= "|Tato anomlie zmiz za %d kol."
tt_anomaly_own			= "|Tuto anomlii ovld ty."
tt_anomaly_enemy		= "|Tuto anomlii kontroluje neptel!"

// --- buildings
building_slot	= "Stavebn slot"	// empty slot
new_building	= "Nov budova"	// during "choose building" messagebox
choose_building	= "Vyber budovu"

factory			= "Tovrna"
research_center		= "Laborato"
city			= "Msto"
bomber_factory		= "Tovrna na bomby"
supply_depot		= "Zsobovac sklad"
megapolis		= "Megapole"
omnifactory		= "Omnitovrna"
babylon_project		= "Projekt Babylon"
hive			= "l"
sacrifical_temple	= "Obtn chrm"

tt_building_slot	= "Stavebn slot.|Klikni pro vbr budovy, kter|se m postavit v tomto slotu."
tt_deletebuilding	= "Zbourat budovu!"

tt_research_center	= "Toto zazen produkuje vzkumn body.|Dostane 1 vkumn bod za kadou populaci na tto planet."
tt_factory		= "Tato budova vyrb bitevnky.|Za kad kolo vyrob 1 bitevnk na populaci."
tt_city			= "Zvyuje populan rst o 100% a navyuje maximln populaci o 1.|Vyadovno pro stavbu kolonizanch lod."
tt_bomber_factory	= "Tato tovzna stav bombardry.|Jejich vroba je pomal."
tt_supply_depot		= "Zvyuje dosah planety o 2 a limit ovldatelnch bitevnk o %d."
tt_megapolis		= "+2 k maximu populace, +100% k populanmu rstu.|Dovoluje stavt kolonizan lodi."
tt_omnifactory		= "Nkladn. Stav bitevnky i bombardry."
tt_babylon_project	= "Kdy je tento projekt hotov, je okamit znien|a dostane 100 vzkumnch bod."
tt_hive			= "Velmi nkladn. Produkuje bitevnky, vytv vzkum|a pidv +1 k maximln populaci.|Kdy je znien, okamit obdr 50 bitevnk."
tt_sacrifical_temple	= "+200% k rstu populace. Kdy ho chce|postavit, mus obtovat 2 populace."

// --- techs
research	= "Vzkum"
environment	= "Prosted"
industry	= "Prmysl"
propulsion	= "Pohon"
warfare		= "Vlenictv"
empire		= "Imprium"

tt_environment	= "$1Technologie prosted||pomhaj populanmu rstu na cizch typech planet,|a zvyuj maximln populaci na vech svtech o 0.1 za kadou rove."
tt_warfare	= "$1Vlen technologie||zvyuj innost tvch bitevnk,|jejich vdr a pokozen o %d%% za kadou rove."
tt_propulsion	= "$1Pohonn technologie||zvyuj the dosah tvch koloni|o jedno polko za kadou rove."
tt_empire	= "$1Imperiln technologie||ti dovol ovldnout jednu kolonii|a %d dalch bitevnk za kadou rove."
tt_industry	= "$1Prmyslov technologie||zvyuj tvoji produkci bitevnk a bombardr|o 10% za kadou rove."

tt_yourtechlevel	= "|Tvoje %s technologick rove je %d.|"

tt_detail_war	= "Tvoje lod obdr %d%% bonus v boji."
tt_detail_ind	= "Stav lod %d%% rychleji."
tt_detail_emp	= "me ovldat %d planet a %d bitevnk."
tt_detail_env	= "Tvoje maximln populace je tvena o %d.%d|a populan rst na cizch svtech je zven."
tt_detail_pro	= "Tvoje lod se mohou dostat %d polek od tvch planet."

// --- traits
fertility	= "Plodnost"
tolerant	= "Odolnost"
ferocity	= "Zuivost"
naturalarmor	= "Pirozen brnn"
banzai		= "Banzaj"
observers	= "Pozorovatel"
eternalrace	= "Vn rasa"
twinplanet	= "Planetrn dvoje"
blitz		= "Blitzkrieg"
rapidcolonising	= "Rychl kolonizace"
monsterhunter	= "Lovci per"
planetassault	= "Planetrn tok"
spaceaces	= "Vesmrn esa"
armada		= "Armada"
heavytorpedoes	= "Tk torpda"
armedcolonisers	= "Ozbrojen Kolonizry"
starcontrol	= "Hvzdn kontrola"
experimentalweapons	= "Experimentln zbran"
capture		= "Obsazen"
escape		= "tk"

tooltip_fertility	= "$1Plodnost :|Zvyuje tempo populan rstu o +%d%%."
tooltip_tolerant	= "$1|Odolnost :|Tv rasa je vysoce odoln k jakmukoli ivotnmu prosted,|populan rst je normln na jakmkoli typu planety."
tooltip_ferocity	= "$1Zuivost :|Kdy vyhraje v jednom kole souboj, dostane +%d%%|k tv innosti v dalm souboji."
tooltip_naturalarmor	= "$1Pirozen brnn:|+10% innosti pro vechny tv lod."
tooltip_banzai		= "$1Banzaj :|Tv vojci se nikdy nevzdvaj. Zvyuje innost o %d%%|kdy je protivnkova sla vce ne dvakrt vt ne tvoje."
tooltip_observers	= "$1Pozorovatel :|Kad kolonizan lo vytv kad kolo dal vzkumn bod.|Toto se ale nensob populac."
tooltip_eternalrace	= "$1Vn rasa :|Ct typ planet, i kdy jsi je jet neobjevil."
tooltip_twinplanet	= "$1Planetrn dvoje :|Pobl domovskho svta je dal obyvateln planeta."
tooltip_blitz		= "$1Blitzkrieg :|Zan s %d bitevnky navc."
tooltip_rapidcolonising	= "$1Rychl kolonizace :|Zan s jednou kolonizan lod navc."
tooltip_monsterhunter	= "$1Lovci per :| +%d%% innosti proti vesmrnm perm. Dostane +%d vzkumnch bod za kadou zabitou peru."
tooltip_planetassault	= "$1Planetrn tok :|Zvyuje innost o +%d%% pi toku na planetu."
tooltip_spaceaces	= "$1Vesmrn esa :|Zvena innost o +%d%% pi kad vesmrn bitv (ale ne pi planetrn)."
tooltip_armada		= "$1Armada :|Pokud m ve flotile %d bitevnk, dostane +%d%% innosti."
tooltip_heavytorpedoes	= "$1Tk torpda :|Kad bombardr pidv +%d%% k innosti tv flotily."
tooltip_armedcolonisers	= "$1Ozbrojen Kolonizry :|kad Kolonizr pidv +%d%% k innosti tv flotily."
tooltip_starcontrol	= "$1Hvzdn kontrola :|Kad bitevnk kontrolujc anomlii se pot jako dva kontrolujc."
tooltip_experimentalweapons	= "$1Experimentln zbran :|Dostane +%d vzkumnch bod pro nhodn technologie za kad sestelen bitevnk neptele."
tooltip_capture		= "$1Obsazen :|M %d%% anci, e obsad neptelsk lod namsto jejich znien."
tooltip_escape		= "$1tk :|Kad znien lo m %d%% anci tku na nejbli ptelskou planetu."

// --- planet traits
ancientartifacts	= "$1Prastar artefakty"
ancientshipyard		= "$1Prastar tovrna"
ancientdefenses		= "$1Prastar obrana"
apleasantplace		= "$1Pjemn msto"
hugeplanes		= "$1Obrovsk planeta"
mineralresources	= "$1Nerostn bohatstv"
cheapfuel		= "$1Levn palivo"
loyal			= "$1Vrnost"

tooltip_ancientartifacts	= "$1Prastar artefakty :|Nalezl jsi pozstatky ztracen civilizace. Kad kolo zsk $g+2 vzkumn body$$ pro nhodn technologie."
tooltip_ancientshipyard		= "$1Prastar tovrna :|Nalezl jsi pozstatky prastar tovrny na roboty, kter stle funguje. Kad kolo zde zsk $g1 bitevnk$$ navc."
tooltip_ancientdefenses		= "$1Prastar obrana :|nalezl jsi pozstatky neznmho mimozemskho obranho systmu. |Tvoje flotila na tto planet bojuje s $g+15% innost$$ ,|a bomby zde psob jen $gpolovin pokozen$$."
tooltip_apleasantplace		= "$1Pjemn msto :|Obyvatel planety povauj toto msto za velice pjemn, co $g zvyuje rst populace o 50%$$."
tooltip_hugeplanes		= "$1Obrovsk planeta :|Na tto planet je spousta msta, co $gzvyuje maximln populaci o 1$$."
tooltip_mineralresources	= "$1Nerostn bohatstv :|Prodn nerostn zdroje zde $gzdvojnsobuj rychlost stavbx$$ budov a vesmrnch lod."
tooltip_cheapfuel		= "$1Levn palivo :|Na tto planet je palivo tm vude. $gDosah je zven o 2.$$"
tooltip_loyal			= "$1Vrnost :|Obyvatel tto planety jsou zvl᚝ vrn. $g+1 k maximlnm kontrolovatelnm planetm.$$"

// --- research traits
plannedliving1		= "Plnovn ivota I"
plannedliving2		= "Plnovn ivota II"
plannedliving3		= "Plnovn ivota III"
antigravcities1		= "Antigravitan msta I"
antigravcities2		= "Antigravitan msta II"
lavasurvival		= "Peit v lv"
watersurvival		= "Peit ve vod"
desertsurvival		= "Peit na pouti"
biotech1		= "Biotechnologie I"
biotech2		= "Biotechnologie II"
biotech3		= "Biotechnologie III"
autofactory1		= "Automatick tovrny I"
autofactory2		= "Automatick tovrny II"
autofactory3		= "Automatick tovrny III"
gravitywhip1		= "Gravitan prak I"
gravitywhip2		= "Gravitan prak II"
transportboosters	= "Poslen dopravy"
longrangestations	= "Stanice s dalekm dosahem"
orbitalminefield1	= "Orbitln minov pole I"
orbitalminefield2	= "Orbitln minov pole II"
orbitalminefield3	= "Orbitln minov pole III"
virusbombs1		= "Virov bomby I"
virusbombs2		= "Virov bomby II"
androidworkers1		= "Android dlnci I"
androidworkers2		= "Android dlnci II"
androidworkers3		= "Android dlnci III"

tt_plannedliving	= "$1%s$$||+%d k maximln populaci na kad planet, kterou vlastn."
tt_antigravcity		= "$1%s$$||+1 k maximln populaci na %s planet, kterou vlastn."
tt_antigravcity_s	= "mal"
tt_antigravcity_sm	= "mal a stedn"
tt_survival		= "$1%s$$||Na kad %s planet pidv +%d%% k populanmu rstu."
tt_biotech		= "$1%s$$||Kad laborato pidv +%d%% k populanmu rstu."
tt_autofactories	= "$1%s$$||Kad tovrna stav +%d dalch bitevnk.|Tento bonus nen nsoben populac."
tt_gravitywhip		= "$1%s$$||kad tvoje flotila na ptelsk planet zan s extra %d body pohybu."
tt_transportboosters	= "$1%s$$||+%d bod pohybu pro bombardry a Kolonizry."
tt_longrangestations	= "$1%s$$||+%d k dosahu vesmrnch stanic."
tt_orbitalminefield	= "$1%s$$||Neptelsk flotila kolem tvch planet|ztrat dodatench %d bitevnk za kolo."
tt_virusbombs		= "$1%s$$||Bomby zpsob %dx pokozen populace."
tt_androidworkers	= "$1%s$$||Tvoje populace poroste +%d.%d populace|pokud je postavena tovrna nebo tovrna na bomby."

tt_rtrait_cond		= "|Pro odemen tto uniktn technologie potebuje:|"

// --- log
log_colonised		= "Planeta $1%s$$ kolonizovna."
log_researchlevelup	= "Dosaena rove %d v $1%s$$."
log_rtrait_unlocked	= "$1%s$$ odemena."
log_building_completed	= "Vstavba $1%s$$ dokonena na $1%s$$."
log_battle		= "%s v bitv proti %s%s."
log_won			= "Vtzstv"
log_lost		= "Porka"
log_atplanet		= " na $1%s$$"
log_youlost		= "Ztratil jsi %s."
log_1ship		= "$11$$ lo."
log_ships		= "$1%d$$ lod."
log_allships		= "vechny tv lod!"
log_battletext		= "%s zpsobil pokozen $1%d$$ flotile hre %s a zniil %s"
log_battlewon		= "%s vyhrl bitvu!"
log_battledraw		= "Bitva skonila nerozhodn . ."		// ha dntetlen :)
log_getrespoint		= "Zskal jsi $1%d$$ vzkumnch %s %s." 	// vagy valami ilyesmi :)
log_point		= "bod"
log_points		= "bod"
log_formonsthunt	= "za lov per"
log_forexpweap		= "za experimentln zbran"
log_and			= "a"
log_captured		= "%s obazeno."
log_fighter		= "bitevnk"
log_fighters		= "bitevnk"
log_bomber		= "bombardr"
log_bombers		= "bombardr"
log_coloniser		= "Kolonizr"
log_colonisers		= "Kolonizr"
log_escaped		= "%s uteklo na $1%s$$."
log_lostinsiege		= "%s prohrl pi oblhn %s."
log_altermoster		= "$1%d$$ %s pestavno."
log_monster		= "pera"
log_monsters		= "per"

// --- credo
credo_expansionist		= "Roztahovan"
credo_warmonger			= "Krvezniv"
credo_scientific		= "Vdtor"
credo_unified			= "Sjednotitel"
credo_jackofalltrades		= "Veuml"
credo_alternatedimension	= "Alternativn dimenze"

credo_descr_expansionist	= "+50% rst populace.|Nepotebuje msto pro|stavbu kolonizanch lod.||$1Speciln stavba:|$2Megapole:|+2 maximln populace,|+100% rst populace."
credo_descr_warmonger		= "+20% innost.|Stavba bombardr|je dvakrt rychlej.|Vlen technologie|na rovni 3.||$1Speciln stavba:|$2Omnitovrna:|Drah. Stav|bitevnky a bombardry."
credo_descr_scientific		= "+20% rychlost vzkumu|Zan se vemi|technologiemi na rovni 2.|laboratoe pracuj|dvakrt rychleji.||$1Speciln stavba:|$2Projekt Babylon:|Pokad, kdy je|postavena, dostane|vzkumn body."
credo_descr_unified		= "+1 populace na vech|planetch|+1 poten populace|Planeta sestelbhem|obrany 4x vce bitevnk.||$1Speciln stavba:|$2l:|nejpokroilej stavba.|Velmi drah.|Probh zde vzkum,|stavba bitevnk a|pidv +1 k populaci.|Kdy je zniena, vznikne|50 stha."
credo_descr_jackofalltrades	= "Zan se dvma|kolonizanmi lodmi|+1 k pohybu lod|+50% rychlost staveb||$1Speciln stavba:|$2dn|"
credo_descr_alternatedimension	= "Promn nhodn|mnostv vesmrnch|per na bitevnky||$1Speciln stavba:|$2Obtn chrm:|zabije 2 populace|pro +200% populan rst."

// --- spacestation modules
new_module		= "Nov modul"
choose_module		= "Vyber modul"
module_null		= "Slot pro modul"
module_militarymodule	= "Vojensk modul"
module_orbitalfoundry	= "Orbitln slvrna"
module_logisticsmodule	= "Logistick modul"
module_workerdrones	= "Pracovn droni"

tt_moduleslot		= "Slot pro modul.|Kliknte pro vbr modulu, kter se m v tomto slotu postavit."
tt_deletemodule		= "Zbourat modul!"

tt_militarymodule	= "+%d%% innosti pro kadou flotilu v dosahu tv vesmrn stanice."
tt_orbitalfoundry	= "+%d%% rychlosti stavn a +%d%% rychlosti stavby bitevnk/bombardr na vech planetch|v dosahu vesmrn stanice."
tt_logisticsmodule	= "+%d bod pohybu pro kadou flotilu, kter zan svj tah v dosahu vesmrn stanice."
tt_workerdrones		= "Nezabran anomlie v dosahu vesmrn stanice se zapotaj jako kontrolovan %d bitevnky."

// --- tip of the day
// Max 32 tips, max 4 rows/tip !

tip	= "Imperiln technologie ti dovol zskat|vce planet a bitevnk."
tip	= "Prmyslov technologie jsou asto opomjeny,|ale velik armda se hod vdycky."
tip	= "Pokus se kontrolovat vesmrn anomlie,|pidvaj mocn bonusy!"
tip	= "Pohonn technologie ti umon dostat|se dle! V tom ti pome i zsobovac skladit."
tip	= "Pulzujc kruhy kolem tv planety|znamenaj,e tam me|postavit stavby."
tip	= "Jedin bitevnky se astn bitev|mezi flotilami.|Bombardry a Kolonizry jsou|automaticky znieny."
tip	= "innost je dleit, kdy se utkaj podobn|flotily, ale kdy jedna strana|pesl druhou, pli ti|nepome."
tip	= "Tovrny a laboratoe|funguj lpe na planetch s |vt populac!"
tip	= "Pouze bombardry mohou pokodit|neptelsk planety!"
tip	= "Kdy rozdl svoji flotilu,|me si vybrat, s kterou st pohybovat."
