English/Dansk

English Robotic Invasion 2 documentation

This file contains some info about the game you have downloaded, Robotic Invasion 2. The ri2.zip file contains three files. This one, ( ri2doc.htm ) the game ( ri2.exe ) and a driver required to play the game ( cncs232.dll ). The .exe file does not extract to a setup file. Just click the icon, and the game runs. If you experience any problems check out the homepage FAQ, or write to TechVision ( please follow the this link ).

The story

Greeny continues to search for any sign of his friends. He has now left the forest, and is now heading for the desert. Greeny hopes he will find his friends in the great mystical labyrinth pyramid. Before he will be able to see that, he has to travel through the hot and desolated desert. Will Greeny have a greater deal of luck this time, than he had in his last adventure?

How to play

Basic Rules
Your job is to guide Greeny to the exit of the first three levels, and beat the boss in the last fourth level. To do so you need to use the abilities Greeny has. You can move Greeny left, right, up and down. He can shoot left and right. Greeny can also pick up objects such as extra health points, extra lives and other things uselful for his travel through Greenytoria. Greeny can also jump higher if he uses the springs located in the landscape. Greeny will die when he has no more health points. He loses one health point if hit by enemy fire, touches a spike or collides with an enemy. Greeny dies instantly if he leaves the play area at the bottom, or comes in contact with certain big heavy objects.

Perfect Bonus
In the first three levels it is possible to obtain a Perfect Bonus. To get this bonus you have to collect all lives and health points and shoot all enemies. If you just bump into an enemy you will not receive any bonus. And of course you will not receive the bonus if you have missed some objects or enemies. If you are hit by enemy fire or touches a spike you will still be able to get the bonus. If you collect the extra life and you die before the end of the level, you will not be able to obtain a Perfect Bonus when the level is replayed, since an extra life only appears once (when you get it the first time, it will not reappear). You can use this Perfect Bonus to rank up your high score, and to indicate if you have missed something in a level.

Life Bonus
When you have completed the game you will receive points for every life you have left. Save those lifes for a higher score.

Complete Level Bonus You receive a bonus for each level you clear.

Version history

Version 2.4: 1 May 2005
- Changed the domain name of the TechVision homepage

Version 2.3: 28 July 2004
- The game can now be played in fullscreen/windowed modes
- Online highscore board added
- Added an original music score (and scrapped the previous non-original work)
- Improved main character shooting
- A bunch of misc. fixes

Version 2.2: 19 July 2002
- The "Options" menu has been renamed "Shortcuts menu"
- The in-game escape menu now has two choices (Quit to main menu? Yes/No)
- The game includes the new TechVision domain

Version 2.1: 22 June 2002
- The explosions will dissappear completely if you leave (the place the explosion took place) and return later
- The boss level has been updated so one can't be safe from shots anywhere
- New springboard code
- The caterpillar enemy has been remade, so that the attacks can harm you
- Health Point status sign blinking when critical, so you know when to be extra careful
- No more multiple shots, at the same time, by the flying enemy
- The game is now in fullscreen
- Greeny will now flash when hit by enemy fire or spikes etc. (Greeny will be invincible during that time, apart from falling into a pit)
- Fixed the escape problem, so now it's possible to exit from in-game to the menu pressing escape (you have to confirm so you won't accidentally do it by chance)
- Created a warning if you highlight the homepage or email buttons from the menu screen (it launches default webbrowser or email program respectively)
- Created a screen where you receive the complete level bonus, so it doesn't just happen in the "background"
- A lot of small fixes/changes like change the inventory animation from "key" to "X" after you have actually used the key, and more...

Version 2.0: 3 September 2001
-
The first version of Robotic Invasion 2

System requirements

  • Windows 98/2000/ME/XP
  • Pentium II 200Mhz +
  • 32 Mb RAM recommended
  • Sound Card
  • 2Mb free hard drive space
  • A two button joypad is recommended
  •  

    Cncs232.dll

    This game uses the following driver: cncs232.dll. It's included in the zip file. If you damage it just download it again from the TechVision homepage

    Keys to use

    Controlling Greeny:

    By Keys By joypad/joystick
    Shift = Jump
    Ctrl= Shoot
    Arrow Keys= Move Greeny
    Button 1= Jump
    Button 2= Shoot
    " +"= Move Greeny

    C = Control setup
    P = Pause
    A
    = About the game
    Esc
    = Pressing escape in one of the levels gives you the opportunity to go back to title screen, or continue play
    Alt+Enter = Toggle windowed/fullscreen mode
    F2 = Start new game
    M = Toggle stop/play all music
    S
    = Toggle stop/play all waves

     

    Dansk Robotic Invasion 2 dokumentation

    Denne fil indeholder info om det spil du har downloadet, Robotic Invasion 2. Robotic Invasion 2 zip filen indeholder tre filer. Denne her (ri2dok.htm) spillet (ri2.exe) og en driver der er bruges til at køre exe filen. Exe filen er ikke en setup fil. Bare klik på ri.exe og spillet kører. Hvis du kommer ud for nogen problemer der ikke er besvaret i dette dokument, så kig på FAQ'en på hjemmesiden eller skriv til TechVision (Følg dette link).

    Historien

    Greeny søger forsat efter spor af sine venner. Han har nu forladt skoven og er på vej ind i ørkenen. Greeny håber at han vil finde sine venner i den store mystiske labyrint pyramide. Før han kommer til den må han rejse gennem den varme, øde ørken. Vil Greeny have mere held med sig denne gang, end han havde i sit sidste eventyr?

    Sådan spiller man

    Grundregler
    Du skal guide Greeny til udgangen på de første tre baner, og slå bossen i den sidste fjerde bane. For at gøre dette skal du bruge de egenskaber Grenny besidder. Du kan bevæge Greeny til venstre, højre, op og ned. Han kan skyde til højre og venstre. Greeny kan også samle objekter såsom ekstra health point, ekstra liv og andre brugbare ting. Greeny kan hoppe højt hvis du bruger de fjedre der placeret rundt omkring i landskabet. Greeny dør hvis han ikke har flere health point. Han mister et health point hvis han bliver ramt af en fjendes skud, rører en pig eller kolliderer med en fjende. Greeny dør uanset antallet af health point hvis han falder i et hul, eller hvis han får visse store objekter i hovedet.

    "Perfect Bonus"
    På de første tre baner er det muligt at opnå en "Perfect Bonus". Får at få denne bonus skal du samle alle ekstra liv, health point og skyde alle fjender. Hvis du bare støder ind i éen fjende får du ikke bonussen. Du får den heller ikke hvis du ikke har samlet alle liv og health point. Hvis du bliver ramt af skud fra en fjende eller rører en pig, kan du stadig samle bonussen. Hvis du samler ekstra livet og dør før banen slutter kan du ikke de følgende gange få en "Perfect Bonus".

    "Life Bonus"
    Når spillet er gennemført får du point får alle de liv du har til gode. Gem dem for et højere antal point.

    "Complete Level Bonus"
    Du får denne bonus for hver bane du gennemfører

    Versions historie

    Version 2.4: 1 Maj 2005
    - Spillet inkluderer det nye TechVision domæne navn

    Version 2.3: 28 juli 2004
    - Robotic Invasion 2 kan nu vises i et vindue eller i fuldskærm
    - Online high score
    - Tilføjet originalt baggrundsmusik
    - Forbedret shooting engine
    - En række forsk. ændringer og forbedringer

    Version 2.2: 19 juli 2002
    - "Options" menuen er blevet omdøbt til "Shortcuts menu"
    - Escape menuen har nu to valg: (Quit to main menu? Ja/Nej)
    - Spillet inkluderer det nye TechVision domain

    Version 2.1: 22 juni 2002
    - Eksplosionerne forsvinder helt selvom du forlader området inden animationen er færdig
    - Bossbanen er forbedret så der ikke er noget sted man kan gemme sig for skud.
    - Ny forbedret "springboard" kode
    - Larvefødder-fjenden er blevet redesignet, så dens angreb kan skade Greeny
    - Healt point status skiltet øverst blinker så man ved når det er kritisk
    - Flyvefjenden kan nu kun skyde et skud af gangen
    - Spillet er nu i fuldskærm
    - Greeny blinker nu hvis han bliver ramt af et skud, eller rører en pig. I den tid er han usårlig overfor skud og pigge
    - Man kan nu gå ud af spillet ved at trykke på escape tasten
    - Der kommer en advarsels box frem hvis du vælger "Homepage" eller "Email" fra hovedmenuen (bekræftelse af disse menuer starter standard browser og email program
    - Der er nu en skærm hvor man modtager "Complete Level Bonus" så det ikke bare sker i "baggrunden"
    - En masse små ændringer/fejlrettelser som fx at ændre "Item" logoet fra "Nøgle" til "X" efter man har brugt nøglen

    Version 2.0: 3 September 2001
    -
    Den første veriosn af Robotic Invasion 2

    Systemkrav

  • Windows 98/2000/ME/XP
  • Pentium II 200Mhz +
  • 32 Mb RAM anbefalet
  • Lydkort
  • 2Mb fri harddiskplads
  • Et joypad er anbefalet
  •  

    Spillet bruger flg. driver; cncs232.dll. Det er inkulderet i zip filen. Hvis du beskadiger eller mister den kan den downloades seperat fra TechVision's hjemmeside

    Flg. knapper bruges til styring af spillet

    Controlling Greeny:

    Med piletaster Med joypad/joystick
    Shift = Hoppe
    Ctrl= Skyde
    Piletaster= Bevæg Greeny
    Button 1= Hoppe
    Button 2= Skyde
    " +"= Bevæg Greeny

    C = Kontrol setup
    P = Pause
    A
    = Om spillet
    Esc
    = Tryk på escape i spillet og du får mulighed for at vende tilbage til hovedmenuen
    Alt+Enter = Vælg mellem vindue/fuldskærm
    F2 = Start nyt spil
    M = Vælg at stoppe/spille al musik
    S
    = Vælg at stoppe/spille alle waves