článek
Game Developer 2011
Zde jsou finalisté:
Networking
Facebook SDK (Facebook)
GameSpy Technology (GameSpy Industries)
OpenFeint 2.6 (Aurora Feint)
Plus+ (ngmoco)
RightScale Cloud Management Platform (RightScale)
Middleware:
Box2D 2.1.0 (Box2D)
Havok Physics 2010.1.0 (Havok)
Scaleform GFx 3.2 (Scaleform)
Simplygon 2.9 (Donya Labs)
XaitControl 3.1 (Xaitment)
Art:
Photoshop CS5 (Adobe)
3ds Max 2011 (Autodesk)
Substance Designer 1 (Allegorithmic)
Softimage 2011 (Autodesk)
ZBrush 4.0 (Pixologic)
Herní Engine:
CryEngine 3 (Crytek)
Gamebryo Lightspeed 3.1.1 (Emergent Game Technologies)
Unity 3 (Unity Technologies)
Unreal Engine 3 Build 58xx (Epic Games)
Vision Engine 8 (Trinigy)
Programování a Produkce:
FlashDevelop 3.2.2 RTM (FlashDevelop Project)
Graphics Performance Analyzers 3.0 (Intel)
Hansoft 6.1 (Hansoft)
Perforce 2010.1 (Perforce Software)
XNA Game Studio 4 (Microsoft)
Audio:
FMOD Designer 4.32 (Firelight Technologies)
Miles Sound System 8 (RAD Game Tools)
ProRemote 2.0.1 (Far Out Labs)
ProTools 8.0.4 (Avid Technology)
Wwise 2010.1.2 (Audiokinetic)
autor
Štěpán Plachý / Twister
Publikováno: 10.11.2010
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